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authorUnavailableDev <69792062+UnavailableDev@users.noreply.github.com>2023-03-13 17:10:26 +0100
committerGitHub <noreply@github.com>2023-03-13 17:10:26 +0100
commit5a747929ed2099755fb03c930ea68c77fda805b3 (patch)
treec32d981fb030e05754671f359f1a76eb3d0ded32 /src/engine/sprite_controller.h
parent3c6648e99101e20873c952b3796b0f9e765378fc (diff)
parent2aa4abf6a3c268f7729f91b08115aac8f2e5bdae (diff)
Merge pull request #28 from UnavailableDev/game-engine
Game engine
Diffstat (limited to 'src/engine/sprite_controller.h')
-rw-r--r--src/engine/sprite_controller.h106
1 files changed, 106 insertions, 0 deletions
diff --git a/src/engine/sprite_controller.h b/src/engine/sprite_controller.h
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+++ b/src/engine/sprite_controller.h
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+#pragma once
+#include <stdint.h>
+
+#include "ppu/types.h"
+
+// handles sprites
+
+// Bg sprites
+
+// Fg or entity sprites
+
+//TODO: pack data inside of sprite_palette LUT
+//HH_PPU_PALETTE_COUNT
+#define HH_SPRITE_COUNT 40
+#define HH_PAL_IDX_SKY 0
+#define HH_PAL_IDX_BRICK 1
+const static uint8_t hh_g_sprite_palette[HH_SPRITE_COUNT] = {
+ 0,1,1,1,1,1,1,1,1,1, //1+9
+ 1,1,1,1,1,1,1,1,1,1, //6+4
+ 1,1,1,1,1,1,1,1,1, //9
+ 7,7,7,2,7,7,1,2,7
+ //other palettes here:
+};
+
+
+const static hh_ppu_loc_palette_table_t hh_g_palette = {
+ {//palette info here
+ {0x1,0x2,0x3},
+ {0x0,0x0,0x0},
+ {0x0,0x0,0x0},
+ {0x0,0x0,0x0},
+ {0x0,0x0,0x0},
+ {0x0,0x0,0x0},
+ {0x0,0x0,0x0},
+ {0x0,0x0,0x0}},
+ {//Bricks
+ {0x1,0x2,0x3},//01
+ {0xd,0x8,0xa},//24
+ {0x0,0x0,0x1},//25
+ {0x1,0x1,0x1},//26
+ {0x1,0x1,0x2},//27
+ {0x2,0x2,0x3},//28
+ {0x3,0x4,0x5},//29
+ {0x5,0x1,0x7}},
+ {//slime
+ {0x1,0x2,0x3},
+ {0x1,0x3,0x2},
+ {0x4,0x8,0x3},
+ {0x7,0xa,0x4},
+ {0x0,0x0,0x0},
+ {0x0,0x0,0x0},
+ {0x0,0x0,0x0},
+ {0x0,0x0,0x0}},
+ {
+ {0x0,0x0,0x0},
+ {0x0,0x0,0x0},
+ {0x0,0x0,0x0},
+ {0x0,0x0,0x0},
+ {0x0,0x0,0x0},
+ {0x0,0x0,0x0},
+ {0x0,0x0,0x0},
+ {0x0,0x0,0x0}},
+ {
+ {0x0,0x0,0x0},
+ {0x0,0x0,0x0},
+ {0x0,0x0,0x0},
+ {0x0,0x0,0x0},
+ {0x0,0x0,0x0},
+ {0x0,0x0,0x0},
+ {0x0,0x0,0x0},
+ {0x0,0x0,0x0}},
+ {
+ {0x0,0x0,0x0},
+ {0x0,0x0,0x0},
+ {0x0,0x0,0x0},
+ {0x0,0x0,0x0},
+ {0x0,0x0,0x0},
+ {0x0,0x0,0x0},
+ {0x0,0x0,0x0},
+ {0x0,0x0,0x0}},
+ {
+ {0x0,0x0,0x0},
+ {0x0,0x0,0x0},
+ {0x0,0x0,0x0},
+ {0x0,0x0,0x0},
+ {0x0,0x0,0x0},
+ {0x0,0x0,0x0},
+ {0x0,0x0,0x0},
+ {0x0,0x0,0x0}},
+ {
+ {0x0,0xf,0xf},
+ {0xf,0xf,0xf},
+ {0xf,0x0,0xf},
+ {0xf,0xf,0x0},
+ {0xf,0x0,0x0},
+ {0x0,0xf,0x0},
+ {0x0,0x0,0xf},
+ {0x0,0x0,0x0}}
+};
+
+void hh_setup_palettes();
+
+/** @brief return palette index that belongs to tilemap index */
+uint8_t hh_get_palette(uint8_t tile_idx);
+
+bool hh_colidable(uint8_t tile_idx);