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authorUnavailableDev <69792062+UnavailableDev@users.noreply.github.com>2023-03-22 10:42:34 +0100
committerGitHub <noreply@github.com>2023-03-22 10:42:34 +0100
commit7f51cd925883bbf958baa289d4d19231667c9eba (patch)
tree21800c4233b3be015cb9aa1f1448b2ab4db4c832 /src/engine/sprite_controller.c
parente43428eef0d96839cd9a5b2d25e31c90555cfb6c (diff)
parent49112a1999c008fb6fa6c9c368eb2be0d92d15dc (diff)
Merge pull request #44 from UnavailableDev/game-engine
Game engine
Diffstat (limited to 'src/engine/sprite_controller.c')
-rw-r--r--src/engine/sprite_controller.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/engine/sprite_controller.c b/src/engine/sprite_controller.c
index 5d93cf8..b38b647 100644
--- a/src/engine/sprite_controller.c
+++ b/src/engine/sprite_controller.c
@@ -10,11 +10,13 @@ uint8_t hh_get_palette(uint8_t tile_idx) {
}
void hh_setup_palettes(){
+ //TODO: use simpler function
for (int idx = 0; idx < HH_PPU_PALETTE_COUNT; idx++) {
for (int col = 0; col < HH_PPU_PALETTE_COLOR_COUNT; col++) {
hh_ppu_update_color(idx,col,hh_g_palette[idx][col]);
}
- }
+ }
+ // hh_ppu_update_palette_table(hh_g_palette);
}
bool hh_colidable(uint8_t tile_idx){