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author | UnavailableDev <69792062+UnavailableDev@users.noreply.github.com> | 2023-03-13 17:10:26 +0100 |
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committer | GitHub <noreply@github.com> | 2023-03-13 17:10:26 +0100 |
commit | 5a747929ed2099755fb03c930ea68c77fda805b3 (patch) | |
tree | c32d981fb030e05754671f359f1a76eb3d0ded32 /src/engine/sprite_controller.c | |
parent | 3c6648e99101e20873c952b3796b0f9e765378fc (diff) | |
parent | 2aa4abf6a3c268f7729f91b08115aac8f2e5bdae (diff) |
Merge pull request #28 from UnavailableDev/game-engine
Game engine
Diffstat (limited to 'src/engine/sprite_controller.c')
-rw-r--r-- | src/engine/sprite_controller.c | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/src/engine/sprite_controller.c b/src/engine/sprite_controller.c new file mode 100644 index 0000000..5d93cf8 --- /dev/null +++ b/src/engine/sprite_controller.c @@ -0,0 +1,22 @@ +#include <stdint.h> + +#include "engine/sprite_controller.h" +#include "ppu/types.h" +#include "ppu/consts.h" +#include "ppu/ppu.h" + +uint8_t hh_get_palette(uint8_t tile_idx) { + return hh_g_sprite_palette[tile_idx]; +} + +void hh_setup_palettes(){ + for (int idx = 0; idx < HH_PPU_PALETTE_COUNT; idx++) { + for (int col = 0; col < HH_PPU_PALETTE_COLOR_COUNT; col++) { + hh_ppu_update_color(idx,col,hh_g_palette[idx][col]); + } + } +} + +bool hh_colidable(uint8_t tile_idx){ + return (hh_get_palette(tile_idx) != 0); +} |