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authorUnavailableDev <69792062+UnavailableDev@users.noreply.github.com>2023-03-13 17:10:26 +0100
committerGitHub <noreply@github.com>2023-03-13 17:10:26 +0100
commit5a747929ed2099755fb03c930ea68c77fda805b3 (patch)
treec32d981fb030e05754671f359f1a76eb3d0ded32 /src/engine/sprite_controller.c
parent3c6648e99101e20873c952b3796b0f9e765378fc (diff)
parent2aa4abf6a3c268f7729f91b08115aac8f2e5bdae (diff)
Merge pull request #28 from UnavailableDev/game-engine
Game engine
Diffstat (limited to 'src/engine/sprite_controller.c')
-rw-r--r--src/engine/sprite_controller.c22
1 files changed, 22 insertions, 0 deletions
diff --git a/src/engine/sprite_controller.c b/src/engine/sprite_controller.c
new file mode 100644
index 0000000..5d93cf8
--- /dev/null
+++ b/src/engine/sprite_controller.c
@@ -0,0 +1,22 @@
+#include <stdint.h>
+
+#include "engine/sprite_controller.h"
+#include "ppu/types.h"
+#include "ppu/consts.h"
+#include "ppu/ppu.h"
+
+uint8_t hh_get_palette(uint8_t tile_idx) {
+ return hh_g_sprite_palette[tile_idx];
+}
+
+void hh_setup_palettes(){
+ for (int idx = 0; idx < HH_PPU_PALETTE_COUNT; idx++) {
+ for (int col = 0; col < HH_PPU_PALETTE_COLOR_COUNT; col++) {
+ hh_ppu_update_color(idx,col,hh_g_palette[idx][col]);
+ }
+ }
+}
+
+bool hh_colidable(uint8_t tile_idx){
+ return (hh_get_palette(tile_idx) != 0);
+}