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authorUnavailableDev <ggwildplay@gmail.com>2023-04-04 14:38:48 +0200
committerUnavailableDev <ggwildplay@gmail.com>2023-04-04 14:38:48 +0200
commit2ff7020ed6327a49abd3c57491c1286c34a62d40 (patch)
treea20c3af2bcd53c0cadacb141def6d6c61743acd6 /src/engine/level_const.c
parentabfb6d3667e0c1955f09636ed72e48ed17129c84 (diff)
dynamic tilemap integration
(without pallets)
Diffstat (limited to 'src/engine/level_const.c')
-rw-r--r--src/engine/level_const.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/engine/level_const.c b/src/engine/level_const.c
index 3847ad8..58b2514 100644
--- a/src/engine/level_const.c
+++ b/src/engine/level_const.c
@@ -7,16 +7,16 @@ hh_g_all_levels hh_init_game_levels(){
levels.current_level=0;
levels.level[0].size.x=40;
- levels.level[0].size.y=100;
+ levels.level[0].size.y=15;
levels.level[0].hh_level_completed=false;
levels.level[1].size.x=100;
levels.level[1].size.y=28;
levels.level[1].hh_level_completed=false;
- FILE *fp = fopen("../test/bin/level1_test.bin", "rb");
+ FILE *fp = fopen("static/shop_new.bin", "rb");
if (fp == NULL) {
- printf("level1_test.bin not found!\n");
+ printf("shop_new.bin not found!\n");
return levels;
}
fseek(fp, 0, SEEK_END);