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authorFlenk008 <frenk_0_0@hotmail.com>2023-03-13 17:38:37 +0100
committerFlenk008 <frenk_0_0@hotmail.com>2023-03-13 17:38:37 +0100
commit4f489426e05fb3b296998b17859d8702cc4f37e1 (patch)
tree934250c32567702d92e47ffd501e4aa07c89511d /src/engine/entity.h
parente47f7fa198229b8598b8ab03ef8b2483f7c685bc (diff)
parent5a747929ed2099755fb03c930ea68c77fda805b3 (diff)
Merge branch 'dev' of https://github.com/Flenk008/avans-arcade into dev
Diffstat (limited to 'src/engine/entity.h')
-rw-r--r--src/engine/entity.h57
1 files changed, 57 insertions, 0 deletions
diff --git a/src/engine/entity.h b/src/engine/entity.h
new file mode 100644
index 0000000..f45dae2
--- /dev/null
+++ b/src/engine/entity.h
@@ -0,0 +1,57 @@
+#pragma once
+
+#include <stdint.h>
+#include <stdbool.h>
+
+#include "ppu/types.h"
+
+#include "engine/maths.h"
+
+typedef uint8_t hh_idx_t;
+
+typedef enum {
+ fire, ice, poison
+}hh_e_damage_t;
+
+typedef struct {
+ hh_s_ppu_loc_fam_entry fam; //screen
+ hh_idx_t frame0;
+ hh_idx_t palette;
+
+}hh_s_rendering;
+
+typedef struct {
+ int8_t hp;
+ int8_t dmg;
+ hh_e_damage_t dmg_type;
+ int8_t speed_x, speed_y;
+
+} hh_s_atributes;
+
+
+typedef struct {
+ vec2 pos, vel, vec;
+ bool is_grounded;
+ int8_t hp;
+ int8_t speed;
+ hh_s_rendering render;
+ //armor/block?
+}hh_entity;
+
+typedef struct {
+ hh_entity p;
+ hh_s_atributes atr;
+}hh_s_player;
+
+
+/// @brief detect for collision enity and eviroment
+/// @param pos1 position of environment tile to be checked
+/// @param pos2 position entity
+/// @return true if collision between enity and environment
+bool hh_collision(vec2 pos1, vec2 pos2);
+
+/// @brief solve collisions
+/// @param environment position
+/// @param entity position
+/// @return solved new entity position
+void hh_solve_collision(vec2 pos_environment, hh_entity* entity);