diff options
author | UnavailableDev <ggwildplay@gmail.com> | 2023-04-05 20:50:07 +0200 |
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committer | UnavailableDev <ggwildplay@gmail.com> | 2023-04-05 20:50:07 +0200 |
commit | 0dd7be7230b3ccba9a930c01549d79d108d091c4 (patch) | |
tree | 62f42cbf597232ed1076bb539426df8ddcf2886e /src/engine/enemy.c | |
parent | 06b9a5e3c252713c211d77b5643143276db209ba (diff) | |
parent | dc5e246ff1e8d89e59acf70c149f180fb41dd584 (diff) |
Merge branch 'dev' of https://github.com/heavydemon21/avans-arcade into dev
Diffstat (limited to 'src/engine/enemy.c')
-rw-r--r-- | src/engine/enemy.c | 10 |
1 files changed, 3 insertions, 7 deletions
diff --git a/src/engine/enemy.c b/src/engine/enemy.c index 186cfa0..4ed48a2 100644 --- a/src/engine/enemy.c +++ b/src/engine/enemy.c @@ -1,14 +1,9 @@ #include "engine/enemy.h" -void hh_update_enemy(hh_entity* enemy, vec_cor cam_pos){ - //Bjorn functions - -} - -void hh_multiple_enemies( vec_cor cam_pos, hh_entity* enemies, int total_enemies){ +void hh_multiple_enemies(hh_entity* enemies, hh_entity player, vec_cor cam_pos, int total_enemies){ for(int i=0; i < total_enemies;i++){ - hh_update_enemy(&enemies[i] , cam_pos); + hh_update_enemy(&enemies[i] , player, cam_pos); } } @@ -22,6 +17,7 @@ void hh_enemy_death_check(hh_entity* enemy){ enemy->hp--; } } + void hh_solve_hitted_enemies(hh_entity* enemies, int total_enemies){ for(int i = 0; i < total_enemies; i++){ if(enemies[i].is_hit){ |