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authorUnavailableDev <69792062+UnavailableDev@users.noreply.github.com>2023-04-03 09:52:40 +0200
committerGitHub <noreply@github.com>2023-04-03 09:52:40 +0200
commit0a014f39c375c0cf28de70ebaab6cb0a5266f3c2 (patch)
tree4ee2404a1e796e8803035dd9285debcfdcb7bbea /src/engine/draw_screen.h
parentd32a4942c7e16af5daf71a769906b17cb44de8e1 (diff)
parentcc23564547b736125fe7e7869de277ea4d4455ab (diff)
Merge branch 'lonkaars:dev' into dev
Diffstat (limited to 'src/engine/draw_screen.h')
-rw-r--r--src/engine/draw_screen.h22
1 files changed, 15 insertions, 7 deletions
diff --git a/src/engine/draw_screen.h b/src/engine/draw_screen.h
index 95765e5..9130842 100644
--- a/src/engine/draw_screen.h
+++ b/src/engine/draw_screen.h
@@ -3,24 +3,32 @@
// every function call for drawing the screen goes here.
#include "engine/maths.h"
-#include "ppu/consts.h"
#include "ppu/ppu.h"
-
+#include "engine/level_const.h"
+#include "engine/sprite_controller.h"
#include <stdio.h>
#include <stdint.h>
#include <stdlib.h>
+#include "engine/camera.h"
-
-#define HH_map_size_X 80
-#define HH_map_size_Y 60
+#define hh_max_x_size 40
+#define hh_max_y_size 30
/** @brief return a single tile from world binary */
uint8_t hh_world_to_tile(vec2 pos);
+
/** @brief shift to level if viewport changed position */
-void hh_draw_screen(vec2 viewport);
+vec_cor hh_draw_screen(vec2 player);
+
/** @brief send data to BAM memory from binary level */
-void hh_setup_screen();
+void hh_setup_screen(hh_level_entity currentlevel);
+/** @brief updates screen based on view and maybe player position if it needs to turn back*/
+void hh_update_screen(vec2 view, vec2 );
+
/** @brief send black screen to background memory */
void hh_clear_screen();
+
/** @brief clears all sprite data */
void hh_clear_sprite();
+/** @brief send data to BAM memory from binary from shop */
+void hh_setup_Shop();