diff options
author | UnavailableDev <69792062+UnavailableDev@users.noreply.github.com> | 2023-03-22 10:42:34 +0100 |
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committer | GitHub <noreply@github.com> | 2023-03-22 10:42:34 +0100 |
commit | 7f51cd925883bbf958baa289d4d19231667c9eba (patch) | |
tree | 21800c4233b3be015cb9aa1f1448b2ab4db4c832 /src/engine/bullet.h | |
parent | e43428eef0d96839cd9a5b2d25e31c90555cfb6c (diff) | |
parent | 49112a1999c008fb6fa6c9c368eb2be0d92d15dc (diff) |
Merge pull request #44 from UnavailableDev/game-engine
Game engine
Diffstat (limited to 'src/engine/bullet.h')
-rw-r--r-- | src/engine/bullet.h | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/src/engine/bullet.h b/src/engine/bullet.h new file mode 100644 index 0000000..ad67d84 --- /dev/null +++ b/src/engine/bullet.h @@ -0,0 +1,16 @@ +#pragma once +#include "player_controller.h" + +typedef struct { + int x; + int y; + int velocity; + int isActive; + int hit; +} Bullet; + + +//Bullet* createBullet(float x, float y, float velocity, float direction); +void shootBullet(vec2 playerPos, Bullet* bullet); +void updateBullet(Bullet* bullet, int deltaTime); +void drawBullet(Bullet* bullet); |