diff options
author | UnavailableDev <ggwildplay@gmail.com> | 2023-03-22 10:05:46 +0100 |
---|---|---|
committer | UnavailableDev <ggwildplay@gmail.com> | 2023-03-22 10:05:46 +0100 |
commit | 54c3e1139e3e0e328f7ce3e8a2a61b0bf530a772 (patch) | |
tree | a9e8f715746995ca6a430c43244dfb6d279c7fb6 /src/engine/bullet.h | |
parent | 6d82f9e3d165e0200bed2f2784a1183f47b37fa3 (diff) |
merge
Diffstat (limited to 'src/engine/bullet.h')
-rw-r--r-- | src/engine/bullet.h | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/src/engine/bullet.h b/src/engine/bullet.h new file mode 100644 index 0000000..ad67d84 --- /dev/null +++ b/src/engine/bullet.h @@ -0,0 +1,16 @@ +#pragma once +#include "player_controller.h" + +typedef struct { + int x; + int y; + int velocity; + int isActive; + int hit; +} Bullet; + + +//Bullet* createBullet(float x, float y, float velocity, float direction); +void shootBullet(vec2 playerPos, Bullet* bullet); +void updateBullet(Bullet* bullet, int deltaTime); +void drawBullet(Bullet* bullet); |