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author | UnavailableDev <69792062+UnavailableDev@users.noreply.github.com> | 2023-03-10 16:44:25 +0100 |
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committer | GitHub <noreply@github.com> | 2023-03-10 16:44:25 +0100 |
commit | 3c7f8d25c226510bd391c6b61e89e7f732ce3072 (patch) | |
tree | bd88048f7612af72a2ecd7643d2c4d677fb27a6a /src/engine/TODO/combat.h | |
parent | 80e2732c8f208f3f225a2a5c0e540bc50fceab5d (diff) | |
parent | 877ac831461f35d00e0e0ab7d6afbe93768fc7c6 (diff) |
Merge pull request #27 from UnavailableDev/game-engine
Game engine
Diffstat (limited to 'src/engine/TODO/combat.h')
-rw-r--r-- | src/engine/TODO/combat.h | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/src/engine/TODO/combat.h b/src/engine/TODO/combat.h new file mode 100644 index 0000000..16c41f5 --- /dev/null +++ b/src/engine/TODO/combat.h @@ -0,0 +1,9 @@ +#include "hh_entity.h" + + +// attacktypes: + +/// @brief basic attack +/// @param dmg damage number +/// @param target entity under attack (damage changes this hp value) +void hh_attack_basic( int8_t dmg, hh_entity* target ); |