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authorNielsCoding <48092678+heavydemon21@users.noreply.github.com>2023-04-04 15:25:34 +0200
committerNielsCoding <48092678+heavydemon21@users.noreply.github.com>2023-04-04 15:25:34 +0200
commit854a80001b9798d1454e4308e4efba96431e44d8 (patch)
tree8e023b13df43b3aaef5241e59bcbe5c90b1a2f8a /src/demo.c
parentf6c1eb582ac44b92c86816352bd56da5a6f4f1b5 (diff)
bullet/player/enemy/gameplay
bullet only needs different directions player is done enemy needs ai(Bjorn) gameplay may need some finetuning
Diffstat (limited to 'src/demo.c')
-rw-r--r--src/demo.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/demo.c b/src/demo.c
index 725e560..aae1729 100644
--- a/src/demo.c
+++ b/src/demo.c
@@ -62,7 +62,7 @@ void hh_demo_loop(unsigned long frame) {
hh_shop(&hh_game_states);
break;
case hh_e_state_gameplay:
- hh_gameplay(hh_game, &hh_game_states);
+ hh_gameplay(&hh_game, &hh_game_states);
break;
case hh_e_state_game_over:
// todo: