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author | NielsCoding <48092678+heavydemon21@users.noreply.github.com> | 2023-04-04 15:25:34 +0200 |
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committer | NielsCoding <48092678+heavydemon21@users.noreply.github.com> | 2023-04-04 15:25:34 +0200 |
commit | 854a80001b9798d1454e4308e4efba96431e44d8 (patch) | |
tree | 8e023b13df43b3aaef5241e59bcbe5c90b1a2f8a /src/demo.c | |
parent | f6c1eb582ac44b92c86816352bd56da5a6f4f1b5 (diff) |
bullet/player/enemy/gameplay
bullet only needs different directions
player is done
enemy needs ai(Bjorn)
gameplay may need some finetuning
Diffstat (limited to 'src/demo.c')
-rw-r--r-- | src/demo.c | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -62,7 +62,7 @@ void hh_demo_loop(unsigned long frame) { hh_shop(&hh_game_states); break; case hh_e_state_gameplay: - hh_gameplay(hh_game, &hh_game_states); + hh_gameplay(&hh_game, &hh_game_states); break; case hh_e_state_game_over: // todo: |