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authorUnavailableDev <69792062+UnavailableDev@users.noreply.github.com>2023-04-03 09:52:17 +0200
committerGitHub <noreply@github.com>2023-04-03 09:52:17 +0200
commitcc23564547b736125fe7e7869de277ea4d4455ab (patch)
treec74b48322acb426a205d5cc9a31351c902dfbb65 /src/GameLoop
parent7f51cd925883bbf958baa289d4d19231667c9eba (diff)
parente987d23d915942ec4a3910b9cc2729f1b21361a9 (diff)
Merge pull request #48 from heavydemon21/dev
gameloop/bullet/levels
Diffstat (limited to 'src/GameLoop')
-rw-r--r--src/GameLoop/shop.c30
-rw-r--r--src/GameLoop/shop.h16
-rw-r--r--src/GameLoop/startingScreen.c32
-rw-r--r--src/GameLoop/startingScreen.h14
4 files changed, 0 insertions, 92 deletions
diff --git a/src/GameLoop/shop.c b/src/GameLoop/shop.c
deleted file mode 100644
index eb6bed5..0000000
--- a/src/GameLoop/shop.c
+++ /dev/null
@@ -1,30 +0,0 @@
-#include "shop.h"
-
-
-bool hh_show_Shop(){
- static hh_e_ShopStates hh_e_Shop = hh_e_STATE_SHOW;
-
- switch (hh_e_Shop)
- {
- case hh_e_STATE_SHOW:
- //hh_clear_screen();
-
- //hh_setup_shop();
- hh_e_Shop = hh_e_STATE_Input;
- return false;
- break;
- case hh_e_STATE_Input:
- if(g_hh_controller_p1.button_primary){
- hh_e_Shop = hh_e_STATE_END;
- }
- break;
- case hh_e_STATE_END:
- hh_e_Shop = hh_e_STATE_SHOW;
- return true;
- break;
- default:
- hh_e_Shop = hh_e_STATE_SHOW;
- break;
- }
- return false;
-}
diff --git a/src/GameLoop/shop.h b/src/GameLoop/shop.h
deleted file mode 100644
index 4014f58..0000000
--- a/src/GameLoop/shop.h
+++ /dev/null
@@ -1,16 +0,0 @@
-#include "input.h"
-#include "engine/draw_screen.h"
-
-
-
-#include <stdint.h>
-#include <stdbool.h>
-
-typedef enum {
- hh_e_STATE_SHOW,
- hh_e_STATE_Input,
- hh_e_STATE_END
-} hh_e_ShopStates;
-
-
-bool hh_show_Shop();
diff --git a/src/GameLoop/startingScreen.c b/src/GameLoop/startingScreen.c
deleted file mode 100644
index 4fc5af9..0000000
--- a/src/GameLoop/startingScreen.c
+++ /dev/null
@@ -1,32 +0,0 @@
-#include "startingScreen.h"
-#include "input.h"
-#include "engine/title_screen.h"
-#include "engine/draw_screen.h"
-// #include "engine/player_controller.h"
-
-bool hh_show_startingScreen(){
- static hh_e_screenStates hh_e_startingScreen = hh_e_STATE_SHOW;
-
- switch (hh_e_startingScreen)
- {
- case hh_e_STATE_SHOW:
- hh_clear_screen();
- hh_init_title_screen();
- hh_e_startingScreen = hh_e_STATE_Input;
- return false;
- break;
- case hh_e_STATE_Input:
- if(g_hh_controller_p1.button_primary){
- hh_e_startingScreen = hh_e_STATE_END;
- }
- break;
- case hh_e_STATE_END:
- hh_e_startingScreen = hh_e_STATE_SHOW;
- return true;
- break;
- default:
- hh_e_startingScreen = hh_e_STATE_SHOW;
- break;
- }
- return false;
-}
diff --git a/src/GameLoop/startingScreen.h b/src/GameLoop/startingScreen.h
deleted file mode 100644
index f51cc66..0000000
--- a/src/GameLoop/startingScreen.h
+++ /dev/null
@@ -1,14 +0,0 @@
-#pragma once
-
-#include <stdint.h>
-#include <stdbool.h>
-
-typedef enum {
- hh_e_STATE_SHOW,
- hh_e_STATE_Input,
- hh_e_STATE_END
-} hh_e_screenStates;
-
-
-bool hh_show_startingScreen();
-