diff options
author | NielsCoding <48092678+heavydemon21@users.noreply.github.com> | 2023-04-02 20:48:06 +0200 |
---|---|---|
committer | NielsCoding <48092678+heavydemon21@users.noreply.github.com> | 2023-04-02 20:48:06 +0200 |
commit | e987d23d915942ec4a3910b9cc2729f1b21361a9 (patch) | |
tree | c74b48322acb426a205d5cc9a31351c902dfbb65 /src/GameLoop/gameplay.h | |
parent | 552dcc17db2b98287ba1b480c2e70759cd94d81f (diff) |
snake case/background
Diffstat (limited to 'src/GameLoop/gameplay.h')
-rw-r--r-- | src/GameLoop/gameplay.h | 17 |
1 files changed, 0 insertions, 17 deletions
diff --git a/src/GameLoop/gameplay.h b/src/GameLoop/gameplay.h deleted file mode 100644 index 6e8c1ec..0000000 --- a/src/GameLoop/gameplay.h +++ /dev/null @@ -1,17 +0,0 @@ -#pragma once -#include "engine/draw_screen.h" -#include "engine/player_controller.h" -#include "engine/sprite_controller.h" -#include "GameLoop/startingScreen.h" -#include "engine/level_const.h" - -typedef enum { - hh_e_setup_screen, - hh_e_play_level, - hh_e_level_complete, - hh_e_game_over, -}hh_e_gameplay; - -void hh_reset_levels(); -void hh_gameplay(hh_g_all_levels, hh_e_GameState*); - |