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author | UnavailableDev <69792062+UnavailableDev@users.noreply.github.com> | 2023-03-13 10:03:28 +0100 |
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committer | GitHub <noreply@github.com> | 2023-03-13 10:03:28 +0100 |
commit | 094d0e9e3c187e0c5dce2701b186d9dd8fd859a3 (patch) | |
tree | b09a992f2193c4e69c9cbfbe99a090c7299667d6 /features.md | |
parent | 506b1d11e6006e44de5b888eb342eb9dbed58d2c (diff) | |
parent | 438990aeaf114ce460199db55bf8388a9cf91f73 (diff) |
Merge branch 'lonkaars:dev' into game-engine
Diffstat (limited to 'features.md')
-rw-r--r-- | features.md | 72 |
1 files changed, 72 insertions, 0 deletions
diff --git a/features.md b/features.md new file mode 100644 index 0000000..d044232 --- /dev/null +++ b/features.md @@ -0,0 +1,72 @@ +Af/Cancelled/Implement in sprint 3 +Done +## Checkpoint room (shop) +| feature | status | +|-|-| +|Upgrade abilities|Implement in sprint 3| +|Interaction with shopkeeper|Implement in sprint 3| + +## Upgrades abilities +| feature | status | +|-|-| +|HP boost|Implement in sprint 3| +|Jump boost|Implement in sprint 3| +|Speed boost|Implement in sprint 3| +|Regular dash|Implement in sprint 3| +|Super punch|Implement in sprint 3| +|Smoke bomb|Implement in sprint 3| + +## Levels +| feature | status | +|-|-| +|Breakable blocks|Implement in sprint 3| +|Hidden secrets|Implement in sprint 3| +|Boss fights|Implement in sprint 3| +|Enemies|Implement in sprint 3| +|audio|Implement in sprint 3| + +## player (Gozer) +| feature | status | +|-|-| +|Move X-as|Done| +|Jump|Done| +|Special ability|Implement in sprint 3| +|Health|Implement in sprint 3| +|Currency/Scoreboard|Implement in sprint 3| + +## Enemy (Menneke) +| feature | status | +|-|-| +|Move X-as|Implement in sprint 3| +|Jump|Implement in sprint 3| +|Hunt player|Implement in sprint 3| +|Health (1 HP)|Implement in sprint 3| +|Currency/Scoreboard|Implement in sprint 3| + +## Enemy (Ventje) +| feature | status | +|-|-| +|Move X-as|Implement in sprint 3| +|Jump|Implement in sprint 3| +|Hunt player|Implement in sprint 3| +|Health (2 HP) |Implement in sprint 3| +|Splitting upon defeat|Implement in sprint 3| +|Currency/Scoreboard|Implement in sprint 3| + +## Enemy (Terror uil) +| feature | status | +|-|-| +|Movement|Implement in sprint 3| +|Hunt player|Implement in sprint 3| +|Health (1 HP) |Implement in sprint 3| +|Splitting upon defeat|Implement in sprint 3| +|Currency/Scoreboard|Implement in sprint 3| + +## Could have additions if time is enough +| feature | status | +|-|-| +|Multiplayer|Implement in sprint 3| +|Shared HP|Implement in sprint 3| +|Special ability|Implement in sprint 3| +|Health|Implement in sprint 3| +|Currency/Scoreboard|Implement in sprint 3| |