aboutsummaryrefslogtreecommitdiff
path: root/features.md
diff options
context:
space:
mode:
authorUnavailableDev <ggwildplay@gmail.com>2023-04-03 10:09:40 +0200
committerUnavailableDev <ggwildplay@gmail.com>2023-04-03 10:09:40 +0200
commit05504df10934cac60b774fb10e86593ec3897510 (patch)
tree89a418bb7477904f394e460d5e661c3047117030 /features.md
parent54c3e1139e3e0e328f7ce3e8a2a61b0bf530a772 (diff)
parent0a014f39c375c0cf28de70ebaab6cb0a5266f3c2 (diff)
Merge branch 'dev' of https://github.com/UnavailableDev/avans-arcade into dev
Diffstat (limited to 'features.md')
-rw-r--r--features.md73
1 files changed, 73 insertions, 0 deletions
diff --git a/features.md b/features.md
new file mode 100644
index 0000000..6742551
--- /dev/null
+++ b/features.md
@@ -0,0 +1,73 @@
+Af/Cancelled/Implement in sprint 3
+Done
+## Checkpoint room (shop)
+| feature | status |
+|-|-|
+|Upgrade abilities|Implement in sprint 3|
+|Interaction with shopkeeper|Implement in sprint 3|
+
+## Upgrades abilities
+| feature | status |
+|-|-|
+|HP boost|Implement in sprint 3|
+|Jump boost|Implement in sprint 3|
+|Speed boost|Implement in sprint 3|
+|Regular dash|Implement in sprint 3|
+|Super punch|Implement in sprint 3|
+|Smoke bomb|Implement in sprint 3|
+|Dubble Jump|Implement in sprint 3|
+
+## Levels
+| feature | status |
+|-|-|
+|Breakable blocks|Implement in sprint 3|
+|Hidden secrets|Implement in sprint 3|
+|Boss fights|Implement in sprint 3|
+|Enemies|Implement in sprint 3|
+|audio|Implement in sprint 3|
+
+## player (Gozer)
+| feature | status |
+|-|-|
+|Move X-as|Done|
+|Jump|Done|
+|Special ability|Implement in sprint 3|
+|Health|Implement in sprint 3|
+|Currency/Scoreboard|Implement in sprint 3|
+
+## Enemy (Menneke)
+| feature | status |
+|-|-|
+|Move X-as|Implement in sprint 3|
+|Jump|Implement in sprint 3|
+|Hunt player|Implement in sprint 3|
+|Health (1 HP)|Implement in sprint 3|
+|Currency/Scoreboard|Implement in sprint 3|
+
+## Enemy (Ventje)
+| feature | status |
+|-|-|
+|Move X-as|Implement in sprint 3|
+|Jump|Implement in sprint 3|
+|Hunt player|Implement in sprint 3|
+|Health (2 HP) |Implement in sprint 3|
+|Splitting upon defeat|Implement in sprint 3|
+|Currency/Scoreboard|Implement in sprint 3|
+
+## Enemy (Terror uil)
+| feature | status |
+|-|-|
+|Movement|Implement in sprint 3|
+|Hunt player|Implement in sprint 3|
+|Health (1 HP) |Implement in sprint 3|
+|Splitting upon defeat|Implement in sprint 3|
+|Currency/Scoreboard|Implement in sprint 3|
+
+## Could have additions if time is enough
+| feature | status |
+|-|-|
+|Multiplayer|Implement in sprint 3|
+|Shared HP|Implement in sprint 3|
+|Special ability|Implement in sprint 3|
+|Health|Implement in sprint 3|
+|Currency/Scoreboard|Implement in sprint 3|