diff options
author | lonkaars <loek@pipeframe.xyz> | 2023-04-07 23:14:46 +0200 |
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committer | lonkaars <loek@pipeframe.xyz> | 2023-04-07 23:14:46 +0200 |
commit | 0daeed25c65412400e7b0b12ee1dc371c4060920 (patch) | |
tree | bf37543034f4b37e61269fa370342cc8694e1e39 /basys3/basys3.srcs/ppu_sprite_fg.vhd | |
parent | cc5fda1626ac77a74459bcfe3c422be3c2a5267b (diff) |
last-ditch debugging efforts
Diffstat (limited to 'basys3/basys3.srcs/ppu_sprite_fg.vhd')
-rw-r--r-- | basys3/basys3.srcs/ppu_sprite_fg.vhd | 23 |
1 files changed, 18 insertions, 5 deletions
diff --git a/basys3/basys3.srcs/ppu_sprite_fg.vhd b/basys3/basys3.srcs/ppu_sprite_fg.vhd index d6ffe16..9aabd88 100644 --- a/basys3/basys3.srcs/ppu_sprite_fg.vhd +++ b/basys3/basys3.srcs/ppu_sprite_fg.vhd @@ -83,6 +83,9 @@ architecture Behavioral of ppu_sprite_fg is signal TILEMAP_WORD_OFFSET : integer := 0; -- word offset from tile start address in TMM signal TMM_DATA_COL_IDX : std_logic_vector(PPU_PALETTE_COLOR_WIDTH-1 downto 0); -- color of palette + + signal PL_STAGE_NOW : ppu_sprite_fg_pl_state; + signal PL_HIT_NOW : ppu_sprite_fg_hit_pl_state; begin -- FAM memory FAM : component er_ram @@ -134,10 +137,10 @@ begin inaccurate_occlusion_shims: if IDX >= PPU_ACCURATE_FG_SPRITE_COUNT generate -- state machine for synchronizing pipeline stages begin - HIT <= (SPRITE_ACTIVE) when PL_HIT = PL_HIT_INACCURATE else - (SPRITE_ACTIVE and (or TMM_DATA_COL_IDX)) when PL_HIT = PL_HIT_ACCURATE else '0'; + HIT <= (SPRITE_ACTIVE) when PL_HIT_NOW = PL_HIT_INACCURATE else + (SPRITE_ACTIVE and (or TMM_DATA_COL_IDX)) when PL_HIT_NOW = PL_HIT_ACCURATE else '0'; -- only fetch if OE is high, and during the second pipeline stage - TMM_ADDR <= R_TMM_ADDR when OE = '1' and PL_STAGE = PL_FG_TMM_ADDR else (others => 'Z'); + TMM_ADDR <= R_TMM_ADDR when OE = '1' and PL_STAGE_NOW = PL_FG_TMM_ADDR else (others => 'Z'); T_TMM_ADDR <= std_logic_vector(TILEMAP_WORD + to_unsigned(TILEMAP_WORD_OFFSET, PPU_TMM_ADDR_WIDTH)); -- TMM address -- TMM DATA @@ -149,6 +152,16 @@ begin R_TMM_DATA(14 downto 12) when 4, (others => '0') when others; + -- rising edge clock process (buffer pipeline stage) + process(CLK, RESET) + begin + if rising_edge(CLK) then + PL_HIT_NOW <= PL_HIT; + PL_STAGE_NOW <= PL_STAGE; + end if; + end process; + + -- falling edge clock process (read buffered pipeline stage) process(CLK, RESET) begin if RESET = '1' then @@ -157,8 +170,8 @@ begin R_TMM_DATA <= (others => '0'); elsif OE = '0' then null; -- don't read/write if current sprite is not the top sprite - elsif rising_edge(CLK) then - case PL_STAGE is + elsif falling_edge(CLK) then + case PL_STAGE_NOW is when PL_FG_TMM_ADDR => R_TMM_ADDR <= T_TMM_ADDR; when PL_FG_TMM_DATA => |