diff options
author | lonkaars <loek@pipeframe.xyz> | 2023-02-20 17:13:06 +0100 |
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committer | lonkaars <loek@pipeframe.xyz> | 2023-02-20 17:13:06 +0100 |
commit | 27b39499095ccb7e7e73a78776946b60fc96fb05 (patch) | |
tree | 039075a83d876eb77d14709bca701b01520d2723 /basys3/basys3.srcs/ppu_sprite_bg_tb.vhd | |
parent | 29108f38c5f885412b0a75ae46b85720946cfdb5 (diff) |
PPU background sprite component done (but unverified)
Diffstat (limited to 'basys3/basys3.srcs/ppu_sprite_bg_tb.vhd')
-rw-r--r-- | basys3/basys3.srcs/ppu_sprite_bg_tb.vhd | 86 |
1 files changed, 86 insertions, 0 deletions
diff --git a/basys3/basys3.srcs/ppu_sprite_bg_tb.vhd b/basys3/basys3.srcs/ppu_sprite_bg_tb.vhd new file mode 100644 index 0000000..2dee2fe --- /dev/null +++ b/basys3/basys3.srcs/ppu_sprite_bg_tb.vhd @@ -0,0 +1,86 @@ +library ieee; +library work; +library unisim; + +use ieee.std_logic_1164.all; +use ieee.numeric_std.all; +use unisim.vcomponents.all; +use work.ppu_consts.all; + +entity ppu_sprite_bg_tb is +end ppu_sprite_bg_tb; + +architecture Behavioral of ppu_sprite_bg_tb is + component ppu_sprite_bg port( + -- inputs + CLK : in std_logic; -- pipeline clock + RESET : in std_logic; -- reset clock counter + OE : in std_logic; -- output enable (of CIDX) + X : in std_logic_vector(PPU_POS_H_WIDTH-1 downto 0); -- current screen pixel x + Y : in std_logic_vector(PPU_POS_V_WIDTH-1 downto 0); -- current screen pixel y + + -- aux inputs + BG_SHIFT_X : in std_logic_vector(PPU_POS_H_WIDTH-1 downto 0); + BG_SHIFT_Y : in std_logic_vector(PPU_POS_V_WIDTH-1 downto 0); + + -- used memory blocks + BAM_ADDR : out std_logic_vector(PPU_BAM_ADDR_WIDTH-1 downto 0); + BAM_DATA : in std_logic_vector(PPU_BAM_DATA_WIDTH-1 downto 0); + TMM_ADDR : out std_logic_vector(PPU_TMM_ADDR_WIDTH-1 downto 0); + TMM_DATA : in std_logic_vector(PPU_TMM_DATA_WIDTH-1 downto 0); + + -- outputs + CIDX : out std_logic_vector(PPU_PALETTE_CIDX_WIDTH-1 downto 0)); -- output color + end component; + signal CLK : std_logic := '0'; -- pipeline clock + signal RESET : std_logic := '0'; -- reset clock counter + signal OE : std_logic := '0'; -- output enable (of CIDX) + signal X : std_logic_vector(PPU_POS_H_WIDTH-1 downto 0) := (others => '0'); -- current screen pixel x + signal Y : std_logic_vector(PPU_POS_V_WIDTH-1 downto 0) := (others => '0'); -- current screen pixel y + signal BG_SHIFT_X : std_logic_vector(PPU_POS_H_WIDTH-1 downto 0) := (others => '0'); + signal BG_SHIFT_Y : std_logic_vector(PPU_POS_V_WIDTH-1 downto 0) := (others => '0'); + signal BAM_ADDR : std_logic_vector(PPU_BAM_ADDR_WIDTH-1 downto 0); + signal BAM_DATA : std_logic_vector(PPU_BAM_DATA_WIDTH-1 downto 0) := (others => '0'); + signal TMM_ADDR : std_logic_vector(PPU_TMM_ADDR_WIDTH-1 downto 0); + signal TMM_DATA : std_logic_vector(PPU_TMM_DATA_WIDTH-1 downto 0) := (others => '0'); + signal CIDX : std_logic_vector(PPU_PALETTE_CIDX_WIDTH-1 downto 0); -- output color +begin + uut : ppu_sprite_bg port map( + CLK => CLK, + RESET => RESET, + OE => OE, + X => X, + Y => Y, + BG_SHIFT_X => BG_SHIFT_X, + BG_SHIFT_Y => BG_SHIFT_Y, + BAM_ADDR => BAM_ADDR, + BAM_DATA => BAM_DATA, + TMM_ADDR => TMM_ADDR, + TMM_DATA => TMM_DATA, + CIDX => CIDX); + + BAM_DATA <= std_logic_vector(to_unsigned(16#4814#, PPU_BAM_DATA_WIDTH)); -- hex((1 << 14) | (0 << 13) | (2 << 10) | (20 << 0)) + TMM_DATA <= std_logic_vector(to_unsigned(16#ffff#, PPU_TMM_DATA_WIDTH)); + X <= std_logic_vector(to_unsigned(25, PPU_POS_H_WIDTH)); + Y <= std_logic_vector(to_unsigned(60, PPU_POS_V_WIDTH)); + BG_SHIFT_X <= std_logic_vector(to_unsigned(3, PPU_POS_H_WIDTH)); + BG_SHIFT_Y <= std_logic_vector(to_unsigned(3, PPU_POS_V_WIDTH)); + + tb : process + begin + for i in 0 to 32 loop + if i > 10 then + OE <= '1'; + end if; + if i > 20 then + RESET <= '1'; + end if; + + wait for 5 ns; + CLK <= '1'; + wait for 5 ns; + CLK <= '0'; + end loop; + wait; -- stop for simulator + end process; +end Behavioral; |