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authorlonkaars <loek@pipeframe.xyz>2023-04-07 19:29:17 +0200
committerlonkaars <loek@pipeframe.xyz>2023-04-07 19:29:17 +0200
commitcc5fda1626ac77a74459bcfe3c422be3c2a5267b (patch)
tree07b46ae1a507359ac241869c7c3e5887d80880d0 /basys3/basys3.srcs/ppu_sprite_bg.vhd
parent892424ba4d0c979e4351f7a866b6fe777783e4d2 (diff)
WIP more debugging
Diffstat (limited to 'basys3/basys3.srcs/ppu_sprite_bg.vhd')
-rw-r--r--basys3/basys3.srcs/ppu_sprite_bg.vhd1
1 files changed, 0 insertions, 1 deletions
diff --git a/basys3/basys3.srcs/ppu_sprite_bg.vhd b/basys3/basys3.srcs/ppu_sprite_bg.vhd
index cc9c24b..ef8ffc8 100644
--- a/basys3/basys3.srcs/ppu_sprite_bg.vhd
+++ b/basys3/basys3.srcs/ppu_sprite_bg.vhd
@@ -7,7 +7,6 @@ use ieee.numeric_std.all;
use work.ppu_consts.all;
use work.ppu_pceg_consts.all;
--- TODO: add input stable / output stable pipeline stages if this doesn't work with propagation delays
entity ppu_sprite_bg is port(
-- inputs
CLK : in std_logic; -- system clock