diff options
author | lonkaars <loek@pipeframe.xyz> | 2023-02-20 12:39:43 +0100 |
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committer | lonkaars <loek@pipeframe.xyz> | 2023-02-20 12:39:43 +0100 |
commit | e608ff1230b1db80cb4d68e513fb05fc92774bdc (patch) | |
tree | 964c0b13c977f6b8d04422b90b87a6f6187b2a11 /basys3/basys3.srcs/ppu_consts.vhd | |
parent | 62899050c3d0fb7e438c403f707add9218a2c928 (diff) |
update code style
Diffstat (limited to 'basys3/basys3.srcs/ppu_consts.vhd')
-rw-r--r-- | basys3/basys3.srcs/ppu_consts.vhd | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/basys3/basys3.srcs/ppu_consts.vhd b/basys3/basys3.srcs/ppu_consts.vhd index c063586..3e7d46d 100644 --- a/basys3/basys3.srcs/ppu_consts.vhd +++ b/basys3/basys3.srcs/ppu_consts.vhd @@ -1,22 +1,22 @@ package ppu_consts is - constant PPU_RAM_BUS_ADDR_WIDTH: natural := 16; -- RAM bus address width - constant PPU_RAM_BUS_DATA_WIDTH: natural := 16; -- RAM bus data width - constant PPU_FG_SPRITE_COUNT: natural := 128; -- amount of foreground sprites - constant PPU_COLOR_OUTPUT_DEPTH: natural := 4; -- VGA output channel depth - constant PPU_PALETTE_IDX_WIDTH: natural := 3; -- palette index width (within sprite) - constant PPU_PALETTE_WIDTH: natural := 3; -- palette index width (palette table) - constant PPU_PALETTE_CIDX_WIDTH: natural := PPU_PALETTE_IDX_WIDTH + PPU_PALETTE_WIDTH; -- global palette index width - constant PPU_TMM_ADDR_WIDTH: natural := 16; - constant PPU_TMM_DATA_WIDTH: natural := 16; - constant PPU_BAM_ADDR_WIDTH: natural := 11; - constant PPU_BAM_DATA_WIDTH: natural := 15; - constant PPU_FAM_ADDR_WIDTH: natural := 8; - constant PPU_FAM_DATA_WIDTH: natural := 16; - constant PPU_PAL_ADDR_WIDTH: natural := 6; - constant PPU_PAL_DATA_WIDTH: natural := 12; - constant PPU_AUX_ADDR_WIDTH: natural := 2; - constant PPU_AUX_DATA_WIDTH: natural := 16; - constant PPU_POS_H_WIDTH: natural := 9; -- amount of bits for horizontal screen offset - constant PPU_POS_V_WIDTH: natural := 8; -- amount of bits for vertical screen offset + constant PPU_RAM_BUS_ADDR_WIDTH : natural := 16; -- RAM bus address width + constant PPU_RAM_BUS_DATA_WIDTH : natural := 16; -- RAM bus data width + constant PPU_FG_SPRITE_COUNT : natural := 128; -- amount of foreground sprites + constant PPU_COLOR_OUTPUT_DEPTH : natural := 4; -- VGA output channel depth + constant PPU_PALETTE_IDX_WIDTH : natural := 3; -- palette index width (within sprite) + constant PPU_PALETTE_WIDTH : natural := 3; -- palette index width (palette table) + constant PPU_PALETTE_CIDX_WIDTH : natural := PPU_PALETTE_IDX_WIDTH + PPU_PALETTE_WIDTH; -- global palette index width + constant PPU_TMM_ADDR_WIDTH : natural := 16; + constant PPU_TMM_DATA_WIDTH : natural := 16; + constant PPU_BAM_ADDR_WIDTH : natural := 11; + constant PPU_BAM_DATA_WIDTH : natural := 15; + constant PPU_FAM_ADDR_WIDTH : natural := 8; + constant PPU_FAM_DATA_WIDTH : natural := 16; + constant PPU_PAL_ADDR_WIDTH : natural := 6; + constant PPU_PAL_DATA_WIDTH : natural := 12; + constant PPU_AUX_ADDR_WIDTH : natural := 2; + constant PPU_AUX_DATA_WIDTH : natural := 16; + constant PPU_POS_H_WIDTH : natural := 9; -- amount of bits for horizontal screen offset + constant PPU_POS_V_WIDTH : natural := 8; -- amount of bits for vertical screen offset end package ppu_consts; |