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author | UnavailableDev <ggwildplay@gmail.com> | 2023-03-08 15:37:25 +0100 |
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committer | UnavailableDev <ggwildplay@gmail.com> | 2023-03-08 15:37:25 +0100 |
commit | 65f9982ba6992e62960d20bb690cf29ef60e835c (patch) | |
tree | ec3487b900389eee3dd898a4a949d370a82c8758 | |
parent | c63bbb2483eef7d07079f950096463abc01ce16f (diff) |
spelling correction
-rw-r--r-- | src/stm32/TODO/hh_entity.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/stm32/TODO/hh_entity.h b/src/stm32/TODO/hh_entity.h index 82d75c5..768b2e6 100644 --- a/src/stm32/TODO/hh_entity.h +++ b/src/stm32/TODO/hh_entity.h @@ -7,10 +7,10 @@ typedef struct hh_entity //armor/block? }; -/// @brief detect for collision enity and eviroment +/// @brief detect for collision entity and environment /// @param environment position of tile to be checked /// @param entity position entity -/// @return true if collision between enity and environment +/// @return true if collision between entity and environment bool hh_collision(const vec2& environment, const vec2& entity); /// @brief solve collisions |