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authorUnavailableDev <ggwildplay@gmail.com>2023-04-06 17:31:38 +0200
committerUnavailableDev <ggwildplay@gmail.com>2023-04-06 17:31:38 +0200
commit03748610041bcc8ec7a7743e9a5fb35c06731fa0 (patch)
tree8289f2e21c80dcbfbafbc5150bd109bcb40aca7c
parent8be7919774250cca23151bf1505cbb48d1dd45ee (diff)
printing strings coming to YOUR screen!
-rw-r--r--.vscode/settings.json6
-rw-r--r--src/demo.c2
-rw-r--r--src/engine/animator.c1
-rw-r--r--src/game_loop/shop.c7
-rw-r--r--src/game_loop/shop.h2
-rw-r--r--src/game_loop/ui.c9
-rw-r--r--src/game_loop/ui.h2
-rw-r--r--src/static/.gitignore1
-rw-r--r--src/static/dynamic.tsx71
9 files changed, 89 insertions, 12 deletions
diff --git a/.vscode/settings.json b/.vscode/settings.json
index d027762..55d7b04 100644
--- a/.vscode/settings.json
+++ b/.vscode/settings.json
@@ -8,5 +8,9 @@
}
},
"cmake.configureOnOpen": false,
- "files.eol": "\n"
+ "files.eol": "\n",
+ "files.associations": {
+ "entity.h": "c",
+ "shop.h": "c"
+ }
}
diff --git a/src/demo.c b/src/demo.c
index 20f8381..c8e3c0e 100644
--- a/src/demo.c
+++ b/src/demo.c
@@ -59,7 +59,7 @@ void hh_demo_loop(unsigned long frame) {
}
break;
case hh_e_state_shop:
- hh_shop(&hh_game_states, &hh_game.shop);
+ hh_shop(&hh_game_states, &hh_game.shop, hh_game.current_level);
break;
case hh_e_state_gameplay:
hh_gameplay(&hh_game, &hh_game_states);
diff --git a/src/engine/animator.c b/src/engine/animator.c
index 71d0582..0811ba7 100644
--- a/src/engine/animator.c
+++ b/src/engine/animator.c
@@ -45,5 +45,4 @@ void hh_show_quad(uint16_t *idx, hh_s_rendering* in) {
temp.position_y = CLAMP(in->fam.position_y, -16, HH_PPU_SCREEN_HEIGHT);
temp.position_x = CLAMP(in->fam.position_x, -16, HH_PPU_SCREEN_WIDTH);
hh_ppu_update_foreground(++*idx, temp);
- temp.tilemap_index++;
}
diff --git a/src/game_loop/shop.c b/src/game_loop/shop.c
index 60fc70b..ab2a1a0 100644
--- a/src/game_loop/shop.c
+++ b/src/game_loop/shop.c
@@ -4,7 +4,7 @@
#include "game_loop/ui.h"
-void hh_shop(hh_e_game_state* hh_game_state, hh_level_entity* level_shop){
+void hh_shop(hh_e_game_state* hh_game_state, hh_level_entity* level_shop, int current_level){
static hh_e_shop_states hh_e_shop = hh_e_shop_show;
static hh_e_upgrades upgrades[HH_SHOP_UPG_DISPLAY] = {0};
static uint8_t selected = 0;
@@ -22,7 +22,10 @@ void hh_shop(hh_e_game_state* hh_game_state, hh_level_entity* level_shop){
selected = HH_SHOP_UPG_DISPLAY/2;
hh_shop_display(selected, &upgrades);
int idx = 16;
- hh_ui_show_char(&idx,"aBYz09",(vec2){32,32});
+ // hh_ui_show_char(&idx,"abyz09",(vec2){32,32});
+ char* c[3];
+ itoa(c,current_level);
+ hh_ui_show_char(&idx,c,(vec2){304-16-8,0});
hh_e_shop = hh_e_shop_main;
break;
diff --git a/src/game_loop/shop.h b/src/game_loop/shop.h
index 6f8f5a7..cce0817 100644
--- a/src/game_loop/shop.h
+++ b/src/game_loop/shop.h
@@ -34,4 +34,4 @@ void hh_shop_display(uint8_t selected, hh_e_upgrades* upgrades);
/** @brief moves 'cursor' through selection field */
void hh_shift_selected(uint8_t* pos, bool dir, uint8_t min, uint8_t max);
-void hh_shop(hh_e_game_state* ,hh_level_entity* );
+void hh_shop(hh_e_game_state* ,hh_level_entity* , int);
diff --git a/src/game_loop/ui.c b/src/game_loop/ui.c
index 3354d43..8980d03 100644
--- a/src/game_loop/ui.c
+++ b/src/game_loop/ui.c
@@ -16,7 +16,6 @@ void hh_ui_show_hp(int* idx, hh_entity* player, uint8_t max_hp, vec_cor cam_pos)
});
}
}
-
void hh_ui_show_char(int* idx, char* str, vec2 pos) {
int i = 0;
int tilemap_idx,
@@ -38,10 +37,16 @@ void hh_ui_show_char(int* idx, char* str, vec2 pos) {
.horizontal_flip = false, .vertical_flip = false,
.palette_index = palette_idx,
.tilemap_index = tilemap_idx,
- .position_x = 8 + i*15, .position_y = 8
+ .position_x = pos.x + i*15, .position_y = pos.y
}
});
i++;
}
}
+
+void itoa(char *c, int i) {
+ c[0] = i + '0';
+ c[1] = '\0';
+}
+
diff --git a/src/game_loop/ui.h b/src/game_loop/ui.h
index 7a8ffbd..527cc74 100644
--- a/src/game_loop/ui.h
+++ b/src/game_loop/ui.h
@@ -17,3 +17,5 @@ void hh_ui_show_hp(int* idx, hh_entity* player, uint8_t max_hp, vec_cor cam_pos)
void hh_ui_show_char(int* idx, char* str, vec2 pos);
+/** @brief converts char* [0] to i and [1]='\0' */
+void itoa(char *c, int i);
diff --git a/src/static/.gitignore b/src/static/.gitignore
index e960c6e..4d628f9 100644
--- a/src/static/.gitignore
+++ b/src/static/.gitignore
@@ -7,3 +7,4 @@ tiled.mk
*.csv
*.out
*.tiled-session
+*.tmx
diff --git a/src/static/dynamic.tsx b/src/static/dynamic.tsx
index 742083f..fde4347 100644
--- a/src/static/dynamic.tsx
+++ b/src/static/dynamic.tsx
@@ -1,6 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
-<tileset version="1.10" tiledversion="1.10.1" name="dynamic" tilewidth="16" tileheight="16" tilecount="108" columns="0">
+<tileset version="1.10" tiledversion="1.10.1" name="dynamic" tilewidth="16" tileheight="16" tilecount="129" columns="0">
<grid orientation="orthogonal" width="1" height="1"/>
+ <tile id="107">
+ <image width="16" height="16" source="tiled/font_35.png"/>
+ </tile>
<tile id="0">
<image width="16" height="16" source="tiled/font_34.png"/>
</tile>
@@ -103,9 +106,51 @@
<tile id="33">
<image width="16" height="16" source="tiled/font_01.png"/>
</tile>
+ <tile id="108">
+ <image width="16" height="16" source="tiled/boss1_05.png"/>
+ </tile>
+ <tile id="109">
+ <image width="16" height="16" source="tiled/boss1_04.png"/>
+ </tile>
+ <tile id="110">
+ <image width="16" height="16" source="tiled/boss1_03.png"/>
+ </tile>
+ <tile id="111">
+ <image width="16" height="16" source="tiled/boss1_02.png"/>
+ </tile>
+ <tile id="112">
+ <image width="16" height="16" source="tiled/boss1_01.png"/>
+ </tile>
+ <tile id="113">
+ <image width="16" height="16" source="tiled/boss1_00.png"/>
+ </tile>
<tile id="34">
<image width="16" height="16" source="tiled/font_00.png"/>
</tile>
+ <tile id="114">
+ <image width="16" height="16" source="tiled/slime_jumpable_07.png"/>
+ </tile>
+ <tile id="115">
+ <image width="16" height="16" source="tiled/slime_jumpable_06.png"/>
+ </tile>
+ <tile id="116">
+ <image width="16" height="16" source="tiled/slime_jumpable_05.png"/>
+ </tile>
+ <tile id="117">
+ <image width="16" height="16" source="tiled/slime_jumpable_04.png"/>
+ </tile>
+ <tile id="118">
+ <image width="16" height="16" source="tiled/slime_jumpable_03.png"/>
+ </tile>
+ <tile id="119">
+ <image width="16" height="16" source="tiled/slime_jumpable_02.png"/>
+ </tile>
+ <tile id="120">
+ <image width="16" height="16" source="tiled/slime_jumpable_01.png"/>
+ </tile>
+ <tile id="121">
+ <image width="16" height="16" source="tiled/slime_jumpable_00.png"/>
+ </tile>
<tile id="35">
<image width="16" height="16" source="tiled/slime_03.png"/>
</tile>
@@ -130,6 +175,27 @@
<tile id="42">
<image width="16" height="16" source="tiled/bullet_01.png"/>
</tile>
+ <tile id="122">
+ <image width="16" height="16" source="tiled/upgrades_04.png"/>
+ </tile>
+ <tile id="123">
+ <image width="16" height="16" source="tiled/upgrades_03.png"/>
+ </tile>
+ <tile id="124">
+ <image width="16" height="16" source="tiled/upgrades_02.png"/>
+ </tile>
+ <tile id="125">
+ <image width="16" height="16" source="tiled/upgrades_01.png"/>
+ </tile>
+ <tile id="126">
+ <image width="16" height="16" source="tiled/upgrades_00.png"/>
+ </tile>
+ <tile id="127">
+ <image width="16" height="16" source="tiled/hud_heart_01.png"/>
+ </tile>
+ <tile id="128">
+ <image width="16" height="16" source="tiled/hud_heart_00.png"/>
+ </tile>
<tile id="43">
<image width="16" height="16" source="tiled/bullet_00.png"/>
</tile>
@@ -322,7 +388,4 @@
<tile id="106">
<image width="16" height="16" source="tiled/air_00.png"/>
</tile>
- <tile id="107">
- <image width="16" height="16" source="tiled/font_35.png"/>
- </tile>
</tileset>