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<title>project-arcade/src, branch tilemap-build-system</title>
<subtitle>22-23 b07 proj09: arcade game</subtitle>
<id>https://git.pipeframe.xyz/school/project-arcade/atom?h=tilemap-build-system</id>
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<updated>2023-03-23T15:22:45+00:00</updated>
<entry>
<title>add scripts for converting tiles to separate png images for tilemap editing</title>
<updated>2023-03-23T15:22:45+00:00</updated>
<author>
<name>lonkaars</name>
<email>loek@pipeframe.xyz</email>
</author>
<published>2023-03-23T15:22:45+00:00</published>
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<content type='text'>
</content>
</entry>
<entry>
<title>use sort order in makefile and add air tile at index 0</title>
<updated>2023-03-23T14:08:29+00:00</updated>
<author>
<name>lonkaars</name>
<email>loek@pipeframe.xyz</email>
</author>
<published>2023-03-23T14:08:29+00:00</published>
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<content type='text'>
</content>
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<entry>
<title>load static/tilemap.bin in ppusim</title>
<updated>2023-03-22T18:58:15+00:00</updated>
<author>
<name>lonkaars</name>
<email>loek@pipeframe.xyz</email>
</author>
<published>2023-03-22T18:58:15+00:00</published>
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<id>urn:sha1:f4295898e04de8ef2878aac1774dc7ccda501317</id>
<content type='text'>
</content>
</entry>
<entry>
<title>add static makefile targets to main gamefile, and add target to flash static rom to stm32</title>
<updated>2023-03-22T16:30:42+00:00</updated>
<author>
<name>lonkaars</name>
<email>loek@pipeframe.xyz</email>
</author>
<published>2023-03-22T16:30:42+00:00</published>
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<id>urn:sha1:1cd0285b22755a21cbc367213a143ec33d298c95</id>
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<entry>
<title>tilemap build system done</title>
<updated>2023-03-22T14:15:10+00:00</updated>
<author>
<name>lonkaars</name>
<email>loek@pipeframe.xyz</email>
</author>
<published>2023-03-22T14:15:10+00:00</published>
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<id>urn:sha1:8495bc3169939d034622dcbf6fb84016a7430ef2</id>
<content type='text'>
</content>
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<entry>
<title>Merge branch 'dev' of https://github.com/heavydemon21/avans-arcade into game-engine</title>
<updated>2023-03-22T09:29:24+00:00</updated>
<author>
<name>UnavailableDev</name>
<email>ggwildplay@gmail.com</email>
</author>
<published>2023-03-22T09:29:24+00:00</published>
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<id>urn:sha1:cd9f96be0d1ca49f269d8dc7c801479ef382d21b</id>
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</content>
</entry>
<entry>
<title>demo version</title>
<updated>2023-03-20T18:11:41+00:00</updated>
<author>
<name>heavydemon21</name>
<email>nielsstunnebrink1@gmail.com</email>
</author>
<published>2023-03-20T18:11:41+00:00</published>
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<id>urn:sha1:72295b9df9c0de9e585cce3f41437965eb0390cb</id>
<content type='text'>
</content>
</entry>
<entry>
<title>updated file fetch</title>
<updated>2023-03-15T20:26:50+00:00</updated>
<author>
<name>UnavailableDev</name>
<email>ggwildplay@gmail.com</email>
</author>
<published>2023-03-15T20:26:50+00:00</published>
<link rel='alternate' type='text/html' href='https://git.pipeframe.xyz/school/project-arcade/commit/?id=0f93aaf6edd9ae46c6a9e729552e91312ccc41ce'/>
<id>urn:sha1:0f93aaf6edd9ae46c6a9e729552e91312ccc41ce</id>
<content type='text'>
</content>
</entry>
<entry>
<title>added title screen</title>
<updated>2023-03-15T19:44:06+00:00</updated>
<author>
<name>UnavailableDev</name>
<email>ggwildplay@gmail.com</email>
</author>
<published>2023-03-15T19:44:06+00:00</published>
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<id>urn:sha1:623bcb03aead264b412bcba9fed75df22e115fab</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Player-Enemy collision</title>
<updated>2023-03-15T17:58:25+00:00</updated>
<author>
<name>Flenk008</name>
<email>frenk_0_0@hotmail.com</email>
</author>
<published>2023-03-15T17:58:25+00:00</published>
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<id>urn:sha1:e79c36460f400991caa82598499c0ea7c37ebb90</id>
<content type='text'>
Added player with enemy collision. Also changed input system to a vector system with friction and gravity. Jump also works. Enemy is 1 stationary object.
</content>
</entry>
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