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<title>project-arcade/src/ppusim, branch ppu</title>
<subtitle>22-23 b07 proj09: arcade game</subtitle>
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<updated>2023-03-13T08:57:34+00:00</updated>
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<title>camera, movement, collisions</title>
<updated>2023-03-13T08:57:34+00:00</updated>
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<published>2023-03-13T08:57:34+00:00</published>
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<title>integrated palettes and fixed reading tiles</title>
<updated>2023-03-12T10:37:58+00:00</updated>
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<name>UnavailableDev</name>
<email>ggwildplay@gmail.com</email>
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<published>2023-03-12T10:37:58+00:00</published>
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<title>gitignore update includes .bin files in home dir</title>
<updated>2023-03-11T08:12:18+00:00</updated>
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<name>UnavailableDev</name>
<email>ggwildplay@gmail.com</email>
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<published>2023-03-11T08:12:18+00:00</published>
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<title>ppusim read sprites from file and put into vram</title>
<updated>2023-03-10T15:36:10+00:00</updated>
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<name>UnavailableDev</name>
<email>ggwildplay@gmail.com</email>
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<published>2023-03-10T15:32:50+00:00</published>
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<title>fixed code styles</title>
<updated>2023-03-10T13:26:02+00:00</updated>
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<name>UnavailableDev</name>
<email>ggwildplay@gmail.com</email>
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<published>2023-03-10T13:23:05+00:00</published>
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<title>`clang-format`</title>
<updated>2023-03-10T12:16:16+00:00</updated>
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<published>2023-03-10T12:16:16+00:00</published>
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<title>add input emulation to test collision</title>
<updated>2023-03-10T12:12:02+00:00</updated>
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<email>loek@pipeframe.xyz</email>
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<published>2023-03-10T12:12:02+00:00</published>
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<title>fix windows build system and add vscode configuration files</title>
<updated>2023-03-08T09:41:26+00:00</updated>
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<email>loek@pipeframe.xyz</email>
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<published>2023-03-08T09:41:26+00:00</published>
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<title>add developer documentation to ppusim/ppu interface</title>
<updated>2023-02-25T15:48:01+00:00</updated>
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<name>lonkaars</name>
<email>loek@pipeframe.xyz</email>
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<published>2023-02-25T15:48:01+00:00</published>
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<title>limit thread count to core count</title>
<updated>2023-02-25T15:17:03+00:00</updated>
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<name>lonkaars</name>
<email>loek@pipeframe.xyz</email>
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<published>2023-02-25T15:17:03+00:00</published>
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