#pragma once #include "TileBehaviorStrategy.h" class YellowTileBehavior : public TileBehaviorStrategy { public: virtual void update(Tile &); virtual std::unique_ptr clone(Museum &); static constexpr const char * type = "Y"; private: using TileBehaviorStrategy::TileBehaviorStrategy; static YellowTileBehavior instance; YellowTileBehavior() = default; unsigned int last_interactions = 0; };