#pragma once #include "TileBehavior.h" class StepTileBehavior : public TileBehavior { public: virtual void update(Tile &); virtual std::unique_ptr clone(Museum &); static constexpr const char * type = "G"; private: using TileBehavior::TileBehavior; static StepTileBehavior instance; StepTileBehavior() = default; };