#include #include "GrayTileBehavior.h" using namespace std; GrayTileBehavior GrayTileBehavior::instance {"G"}; void GrayTileBehavior::run(Tile &) { printf("TODO: %s\n", __PRETTY_FUNCTION__); } unique_ptr GrayTileBehavior::clone() { auto instance = new GrayTileBehavior(); return unique_ptr(instance); }