#pragma once #include "TileBehavior.h" class DeleteArtistTileBehavior : public TileBehavior { public: virtual void step(Artist *); virtual void update(Tile &); virtual std::unique_ptr clone(Museum &); static constexpr const char * type = "R"; private: using TileBehavior::TileBehavior; static DeleteArtistTileBehavior instance; DeleteArtistTileBehavior() = default; };