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path: root/Tile.h
Commit message (Collapse)AuthorAge
* (1/2) renameLoek Le Blansch2024-10-18
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* use C++-style structs and move tile XY to tile.dataLoek Le Blansch2024-10-15
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* implement tile poking commandLoek Le Blansch2024-10-15
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* small refactoringLoek Le Blansch2024-10-14
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* use std::list instead of std::vector for storing artists + identify some ↵Loek Le Blansch2024-10-13
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* WIPLoek Le Blansch2024-10-13
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* implement all tile behaviorsLoek Le Blansch2024-10-13
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* WIPLoek Le Blansch2024-10-13
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* add placeholder tile behaviorsLoek Le Blansch2024-10-11
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* WIP color registering - going to bedLoek Le Blansch2024-10-10
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* print CanvasLoek Le Blansch2024-10-10
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* parse artists.csvLoek Le Blansch2024-10-09
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* WIP boilerplate engineeringLoek Le Blansch2024-10-09