Commit message (Expand) | Author | Age | |
---|---|---|---|
* | fix dijkstra but efficient this time | Loek Le Blansch | 2024-10-24 |
* | fix dijkstra | Loek Le Blansch | 2024-10-24 |
* | implement weird dijkstra | Loek Le Blansch | 2024-10-24 |
* | implement breadth-first search pathfinding | Loek Le Blansch | 2024-10-24 |
* | add XY struct for 2d points and offsets | Loek Le Blansch | 2024-10-23 |
* | more refactoring / preparation for pathfinding | Loek Le Blansch | 2024-10-23 |
* | add pathfinding start/end selection | Loek Le Blansch | 2024-10-23 |
* | update class diagram | Loek Le Blansch | 2024-10-22 |
* | finish collision checking implementation | Loek Le Blansch | 2024-10-22 |
* | fix txt parser | Loek Le Blansch | 2024-10-22 |
* | WIP (broken) TXT parser | Loek Le Blansch | 2024-10-22 |
* | refactor parser factory | Loek Le Blansch | 2024-10-22 |
* | refactor file reading factory | Loek Le Blansch | 2024-10-22 |
* | fix quad tree collision checker | Loek Le Blansch | 2024-10-21 |
* | add ControlBooleanCommand | Loek Le Blansch | 2024-10-21 |
* | implement quadtree paritioning | Loek Le Blansch | 2024-10-21 |
* | WIP quadtree visualization scaffolding | Loek Le Blansch | 2024-10-21 |
* | fix more design | Loek Le Blansch | 2024-10-21 |
* | fix command design pattern | Loek Le Blansch | 2024-10-18 |
* | (2/2) rename | Loek Le Blansch | 2024-10-18 |
* | (1/2) rename | Loek Le Blansch | 2024-10-18 |
* | add more todo | Loek Le Blansch | 2024-10-17 |
* | add some notes | Loek Le Blansch | 2024-10-17 |
* | remove overly cautious artist removal functionality | Loek Le Blansch | 2024-10-15 |
* | fix layout + add pathfinding and collision classes | Loek Le Blansch | 2024-10-15 |
* | WIP | Loek Le Blansch | 2024-10-15 |
* | more shuffling | Loek Le Blansch | 2024-10-15 |
* | implement forward time jumps | Loek Le Blansch | 2024-10-15 |
* | update class diagram + add empty time travel command | Loek Le Blansch | 2024-10-15 |
* | use C++-style structs and move tile XY to tile.data | Loek Le Blansch | 2024-10-15 |
* | immediately update tile when canvas is paused | Loek Le Blansch | 2024-10-15 |
* | implement tile poking command | Loek Le Blansch | 2024-10-15 |
* | add artist visibility toggling | Loek Le Blansch | 2024-10-15 |
* | implement pause command | Loek Le Blansch | 2024-10-15 |
* | move file loading command + try GUI file loading (still broken) | Loek Le Blansch | 2024-10-15 |
* | more class diagram | Loek Le Blansch | 2024-10-14 |
* | WIP keyboard shortcuts | Loek Le Blansch | 2024-10-14 |
* | upgrade SDL2 -> SDL3 | Loek Le Blansch | 2024-10-14 |
* | make View instantiate its own controller | Loek Le Blansch | 2024-10-14 |
* | fix more stability issues | Loek Le Blansch | 2024-10-14 |
* | small refactoring | Loek Le Blansch | 2024-10-14 |
* | use std::list instead of std::vector for storing artists + identify some inst... | Loek Le Blansch | 2024-10-13 |
* | WIP | Loek Le Blansch | 2024-10-13 |
* | implement all tile behaviors | Loek Le Blansch | 2024-10-13 |
* | WIP | Loek Le Blansch | 2024-10-13 |
* | move todo to readme | Loek Le Blansch | 2024-10-13 |
* | more WIP | Loek Le Blansch | 2024-10-13 |
* | separate view and museum thread | Loek Le Blansch | 2024-10-13 |
* | deserialize and display artists | Loek Le Blansch | 2024-10-12 |
* | add simple view | Loek Le Blansch | 2024-10-12 |