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24-25 b13 dpa/alga: eindopdracht
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Author
Age
*
update class diagram & readme
Loek Le Blansch
2024-10-25
*
fix mementos implementation
Loek Le Blansch
2024-10-25
*
implement mementos snapshots
Loek Le Blansch
2024-10-25
*
update class-diag.puml
Loek Le Blansch
2024-10-25
*
implement all ALGA features
Loek Le Blansch
2024-10-25
*
add more todos, shortcut keys and logging
Loek Le Blansch
2024-10-24
*
fix dijkstra but efficient this time
Loek Le Blansch
2024-10-24
*
fix dijkstra
Loek Le Blansch
2024-10-24
*
implement weird dijkstra
Loek Le Blansch
2024-10-24
*
implement breadth-first search pathfinding
Loek Le Blansch
2024-10-24
*
add XY struct for 2d points and offsets
Loek Le Blansch
2024-10-23
*
more refactoring / preparation for pathfinding
Loek Le Blansch
2024-10-23
*
add pathfinding start/end selection
Loek Le Blansch
2024-10-23
*
update class diagram
Loek Le Blansch
2024-10-22
*
finish collision checking implementation
Loek Le Blansch
2024-10-22
*
fix txt parser
Loek Le Blansch
2024-10-22
*
WIP (broken) TXT parser
Loek Le Blansch
2024-10-22
*
refactor parser factory
Loek Le Blansch
2024-10-22
*
refactor file reading factory
Loek Le Blansch
2024-10-22
*
fix quad tree collision checker
Loek Le Blansch
2024-10-21
*
add ControlBooleanCommand
Loek Le Blansch
2024-10-21
*
implement quadtree paritioning
Loek Le Blansch
2024-10-21
*
WIP quadtree visualization scaffolding
Loek Le Blansch
2024-10-21
*
fix more design
Loek Le Blansch
2024-10-21
*
fix command design pattern
Loek Le Blansch
2024-10-18
*
(2/2) rename
Loek Le Blansch
2024-10-18
*
(1/2) rename
Loek Le Blansch
2024-10-18
*
add more todo
Loek Le Blansch
2024-10-17
*
add some notes
Loek Le Blansch
2024-10-17
*
remove overly cautious artist removal functionality
Loek Le Blansch
2024-10-15
*
fix layout + add pathfinding and collision classes
Loek Le Blansch
2024-10-15
*
WIP
Loek Le Blansch
2024-10-15
*
more shuffling
Loek Le Blansch
2024-10-15
*
implement forward time jumps
Loek Le Blansch
2024-10-15
*
update class diagram + add empty time travel command
Loek Le Blansch
2024-10-15
*
use C++-style structs and move tile XY to tile.data
Loek Le Blansch
2024-10-15
*
immediately update tile when canvas is paused
Loek Le Blansch
2024-10-15
*
implement tile poking command
Loek Le Blansch
2024-10-15
*
add artist visibility toggling
Loek Le Blansch
2024-10-15
*
implement pause command
Loek Le Blansch
2024-10-15
*
move file loading command + try GUI file loading (still broken)
Loek Le Blansch
2024-10-15
*
more class diagram
Loek Le Blansch
2024-10-14
*
WIP keyboard shortcuts
Loek Le Blansch
2024-10-14
*
upgrade SDL2 -> SDL3
Loek Le Blansch
2024-10-14
*
make View instantiate its own controller
Loek Le Blansch
2024-10-14
*
fix more stability issues
Loek Le Blansch
2024-10-14
*
small refactoring
Loek Le Blansch
2024-10-14
*
use std::list instead of std::vector for storing artists + identify some inst...
Loek Le Blansch
2024-10-13
*
WIP
Loek Le Blansch
2024-10-13
*
implement all tile behaviors
Loek Le Blansch
2024-10-13
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