#include #include "Node.h" #include "NodeFactory.h" #include "Net.h" Node::Node(const char * type) { NodeFactory::assign(type, this); } void Node::addInput(Net * net) { net->attach(this); } void Node::setOutput(Net * net){ this->output = net; } void Node::update(){ std::cout << "updated" << std::endl; this->compare(); }