#include #include #include #include "backend/Dungeon.h" #include "cli.h" #include "strings.h" #include "print.h" using namespace std; int main() { auto dungeon = make_unique(); print_string(strings::INTRO); string filename = cli_readline(); if (filename.size() == 0) { lprtf("TODO: generate dungeon\n"); } else { lprtf("TODO: load %s\n", filename.c_str()); } cli_main(); return EXIT_SUCCESS; }