#include "strings.h" #include "Player.h" #include "print.h" using namespace std; static string argv_pop(vector & argv) { string el = argv.front(); argv.erase(argv.begin()); return el; } Player::Player(Dungeon & dungeon) : dungeon(dungeon) { this->cmds.clear(); cmdset_default(); } void Player::cmdset_default() { this->cmds["Kijk"] = &Player::cmd_query; this->cmds["Zoek"] = &Player::cmd_search; this->cmds["Ga"] = &Player::cmd_go; this->cmds["Pak"] = &Player::cmd_get; this->cmds["Leg"] = &Player::cmd_put; this->cmds["Bekijk"] = &Player::cmd_view; this->cmds["Sla"] = &Player::cmd_hit; this->cmds["Draag"] = &Player::cmd_equip; this->cmds["Wacht"] = &Player::cmd_wait; this->cmds["Consumeer"] = &Player::cmd_use; this->cmds["Help"] = &Player::cmd_help; this->cmds["Godmode"] = &Player::cmd_cheat; this->cmds["Quit"] = &Player::cmd_quit; } void Player::cmdset_death() { this->cmds["Help"] = &Player::cmd_help; this->cmds["Quit"] = &Player::cmd_quit; this->cmds["Opnieuw"] = &Player::cmd_restart; } FollowupAction Player::cmd(Argv argv) { if (argv.size() == 0) return FollowupAction::NONE; string cmd = argv_pop(argv); if (this->cmds.contains(cmd)) return (this->*cmds.at(cmd))(argv); print_string(strings::UNKNOWN_CMD); return FollowupAction::NONE; } FollowupAction Player::cmd_query(Argv argv) { return FollowupAction::NONE; } FollowupAction Player::cmd_search(Argv argv) { return FollowupAction::UPDATE; } FollowupAction Player::cmd_go(Argv argv) { return FollowupAction::UPDATE; } FollowupAction Player::cmd_get(Argv argv) { return FollowupAction::NONE; } FollowupAction Player::cmd_put(Argv argv) { return FollowupAction::NONE; } FollowupAction Player::cmd_view(Argv argv) { return FollowupAction::NONE; } FollowupAction Player::cmd_hit(Argv argv) { return FollowupAction::UPDATE; } FollowupAction Player::cmd_equip(Argv argv) { return FollowupAction::UPDATE; } FollowupAction Player::cmd_wait(Argv argv) { return FollowupAction::NONE; } FollowupAction Player::cmd_use(Argv argv) { return FollowupAction::NONE; } FollowupAction Player::cmd_help(Argv argv) { lprtf("De beschikbare commando's zijn: "); bool first = true; for (auto & [ key, _ ] : this->cmds) { if (!first) lprtf(", "); lprtf("%s", key.c_str()); first = false; } lprtf(".\n"); return FollowupAction::NONE; } FollowupAction Player::cmd_cheat(Argv argv) { return FollowupAction::NONE; } FollowupAction Player::cmd_quit(Argv argv) { return FollowupAction::EXIT; } FollowupAction Player::cmd_restart(Argv argv) { return FollowupAction::RESTART; }