#include #include "Enemy.h" #include "util.h" Enemy::Enemy(const char * name, const char * description) { this->set_name(name); this->set_description(description); } Enemy::~Enemy() { safe_free(this->name); safe_free(this->description); } void Enemy::set_name(const char * name) { safe_free(this->name); this->name = strdup(name); } const char * Enemy::get_name() { return this->name; } void Enemy::set_description(const char * description) { safe_free(this->description); this->description = strdup(description); } const char * Enemy::get_description() { return this->description; }