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* enemy loading kinda worksLoek Le Blansch2024-10-30
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* use string instead of argument vector for commandsLoek Le Blansch2024-10-30
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* generate dungeon kinda worksLoek Le Blansch2024-10-30
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* more more WIPLoek Le Blansch2024-10-30
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* load objects kinda working, going to bedLoek Le Blansch2024-10-30
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* WIP SQL gedoeLoek Le Blansch2024-10-30
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* add todosLoek Le Blansch2024-10-29
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* more WIPLoek Le Blansch2024-10-29
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* implement movementLoek Le Blansch2024-10-29
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* WIP load XMLLoek Le Blansch2024-10-29
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* split commands into separate filesLoek Le Blansch2024-10-29
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* more WIP (command handling moved to player)Loek Le Blansch2024-10-29
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* implement transcript-style logLoek Le Blansch2024-10-28
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* add readline cli routinesLoek Le Blansch2024-10-26
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* use cmake instead of makeLoek Le Blansch2024-10-26
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* implement linked listLoek Le Blansch2024-10-12