# do not touch, shit finally works w/ gpu # backend = "xrender"; backend = "glx"; vsync = true; corner-radius = 10; shadow = true; {% if yadm.hostname == "thoncc" %} shadow-radius = 24; shadow-opacity = 0.4; shadow-offset-y = -24; shadow-offset-x = -24; {% else %} shadow-radius = 48; shadow-opacity = 0.6; shadow-offset-y = -48; shadow-offset-x = -48; {% endif %} fade = false; fade-in-step = 0.3; fade-out-step = 0.18; fade-delta = 16; rules = ( { match = "!I3_FLOATING_WINDOW@ = 1"; shadow = false; corner-radius = 0; }, { match = "window_type *= 'desktop'"; shadow = false; }, { match = "window_type *= 'notification'"; fade = true; corner-radius = 12; shadow = true; }, { match = "_NET_WM_STATE@[*] = '_NET_WM_STATE_ABOVE'"; shadow = true; corner-radius = 10; }, { match = "window_type *= 'menu' && override_redirect"; corner-radius = 0; full-shadow = true; shadow = true; }, { match = "window_type *= 'tooltip'"; fade = true; shadow = false; corner-radius = 0; }, { match = "window_type *= 'dock'"; shadow = false; corner-radius = 0; }, ) # animations = true; # animation-stiffness-tag-change = 350.0; # animation-stiffness-in-tag = 350.0; # animation-window-mass = 0.8; # animation-dampening = 25.0; # animation-for-open-window = "none"; # animation-clamping = false; # vim: ft=conf