from colorama import Fore import os DISC_SHAPE = "o" DISC_A = Fore.RED + DISC_SHAPE + Fore.RESET DISC_B = Fore.BLUE + DISC_SHAPE + Fore.RESET EMPTY = Fore.LIGHTBLACK_EX + "_" + Fore.RESET class bord: def __init__(self, w, h): self.width = w self.height = h self.board = [[EMPTY for x in range(self.width)] for u in range(self.height)] def print(self): print("\n".join([" ".join(self.board[y]) for y in range(len(self.board) -1, -1, -1)])) def outside_board(self, coords): return coords[0] < 0 or \ coords[1] < 0 or \ coords[0] > self.height - 1 or \ coords[1] > self.width - 1 def recursive_solve(self, coords, check_for, direction, current_length): # print(f"recursive_solve call: (coords: {coords}, check_for: {check_for}, direction: {direction}, current_length: {current_length})") new_position = ( coords[0] + direction[0], coords[1] + direction[1] ) if self.outside_board(new_position) or self.board[new_position[0]][new_position[1]] != check_for: return current_length else: # print(f"recursion level increase: {coords} -> {new_position} delta{direction}") # print(f"because (outside_board: {self.outside_board(new_position)}, content: \"{self.board[new_position[0]][new_position[1]]}\")") return self.recursive_solve(new_position, check_for, direction, current_length + 1) def check_win(self, coords): directions = [ ( 1, 0), ( 1, 1), ( 0, 1), (-1, 1), (-1, 0), (-1, -1), ( 0, -1), ( 1, -1) ] values = list() for direction in directions: values.append(self.recursive_solve(coords, self.board[coords[0]][coords[1]], direction, 0)) joined_directions = [ values[0] + values[4], values[1] + values[5], values[2] + values[6], values[3] + values[7] ] return any(i >= 3 for i in joined_directions) def drop_fisje(self, column, disc): for row, value in enumerate(self.board): if self.board[row][column] == EMPTY: self.board[row][column] = disc won = self.check_win((row, column)) print(won) return def main(): disc_a = True gert = bord(7, 6) while True: gert.print() column = int(input("column?: ")) - 1 os.system("clear") gert.drop_fisje(column, DISC_A if disc_a else DISC_B) disc_a = not disc_a if __name__ == "__main__": main()