import { ReactNode } from 'react'; import { Vierkant } from './ui'; import ExitToAppRoundedIcon from '@material-ui/icons/ExitToAppRounded'; import NavigateBeforeRoundedIcon from '@material-ui/icons/NavigateBeforeRounded'; import NavigateNextRoundedIcon from '@material-ui/icons/NavigateNextRounded'; import SettingsRoundedIcon from '@material-ui/icons/SettingsRounded'; function GameBarModule(props: { children?: ReactNode; onclick?: () => void; className?: string; }) { return {props.children} ; } export function GameBar(props: { turn: boolean; player1: boolean; active: boolean; resignFunction: () => void; }) { return
{props.active &&
}

{!props.active ? 'Wachten op tegenstander...' : props.turn == props.player1 ? 'Jouw beurt' : 'Tegenstander'}

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; }