import { ReactNode } from 'react';
import { Vierkant } from './ui';
import ExitToAppRoundedIcon from '@material-ui/icons/ExitToAppRounded';
import NavigateBeforeRoundedIcon from '@material-ui/icons/NavigateBeforeRounded';
import NavigateNextRoundedIcon from '@material-ui/icons/NavigateNextRounded';
import SettingsRoundedIcon from '@material-ui/icons/SettingsRounded';
function GameBarModule(props: {
	children?: ReactNode;
	onclick?: () => void;
	className?: string;
}) {
	return 
		{props.children}
	;
}
export function GameBar(props: {
	turn: boolean;
	player1: boolean;
	active: boolean;
	resignFunction: () => void;
}) {
	return 
		
			
				{props.active && 
}
				
					{!props.active
						? 'Wachten op tegenstander...'
						: props.turn == props.player1
						? 'Jouw beurt'
						: 'Tegenstander'}
				
			 
			
				0-0
			
			
				
					
				
				
					00:00
				
				
					
				
				
					
				
				
					
				
			
		 
	;
}