import { ReactNode } from 'react';
import { Vierkant } from './ui';
import ExitToAppRoundedIcon from '@material-ui/icons/ExitToAppRounded';
import NavigateBeforeRoundedIcon from '@material-ui/icons/NavigateBeforeRounded';
import NavigateNextRoundedIcon from '@material-ui/icons/NavigateNextRounded';
import SettingsRoundedIcon from '@material-ui/icons/SettingsRounded';
function GameBarModule(props: {
children?: ReactNode;
onclick?: () => void;
className?: string;
}) {
return
{props.children}
;
}
export function GameBar(props: {
turn: boolean;
player1: boolean;
active: boolean;
resignFunction: () => void;
}) {
return
{props.active &&
}
{!props.active
? 'Wachten op tegenstander...'
: props.turn == props.player1
? 'Jouw beurt'
: 'Tegenstander'}
0-0
00:00
;
}