from app import app from status import status from user.info import info from auth.signup import signup from auth.login import login from auth.login_token import token from game.new import new_game from game.random import random_game app.register_blueprint(status, url_prefix='/') app.register_blueprint(info, url_prefix='/user') app.register_blueprint(signup, url_prefix='/auth') app.register_blueprint(login, url_prefix='/auth') app.register_blueprint(token, url_prefix='/auth') app.register_blueprint(new_game, url_prefix='/game') app.register_blueprint(random_game, url_prefix='/game') from socket_io import io import game.socket if __name__ == "__main__": io.run(app, host="127.0.0.1", port=5000, debug=True)