from flask import Blueprint, request, make_response from db import cursor, connection from randid import new_uuid import time import json import random from game.socket import game, games from auth.login_token import token_login from game.info import valid_game_id from socket_io import io from game.new import start_game join_game = Blueprint('game_accept', __name__) @join_game.route('/accept', methods = ['POST']) def index(): data = request.get_json() token = request.cookies.get("token") or "" game_id = data.get("id") or "" if not valid_game_id(game_id): return "", 403 if not token: print("a temporary user should be set up here") user_id = token_login(token) if not user_id: return "", 403 if cursor.execute("select status from games where game_id = ?", [game_id]).fetchone()[0] != "wait_for_opponent": return "", 403 start_game(game_id, user_id) return { "id": game_id, "player_1": False, "game_started": True }, 200 dynamic_route = ["/game", join_game]