diff options
Diffstat (limited to 'pages')
-rw-r--r-- | pages/game.tsx | 291 |
1 files changed, 142 insertions, 149 deletions
diff --git a/pages/game.tsx b/pages/game.tsx index 58eb639..2103c38 100644 --- a/pages/game.tsx +++ b/pages/game.tsx @@ -1,7 +1,8 @@ -import { CSSProperties, Component } from 'react'; -import { io as socket, Socket } from 'socket.io-client'; +import { CSSProperties, useState, useEffect } from 'react'; +import { io as socket } from 'socket.io-client'; import axios from 'axios'; import * as cookies from 'react-cookies'; +import { useRouter } from 'next/router'; import { NavBar } from '../components/navbar'; import { CenteredPage } from '../components/page'; @@ -15,106 +16,86 @@ import WifiTetheringRoundedIcon from '@material-ui/icons/WifiTetheringRounded'; import LinkRoundedIcon from '@material-ui/icons/LinkRounded'; import RefreshIcon from '@material-ui/icons/Refresh'; -interface VoerGameProps { +var io = socket(); + +function VoerGame(props: { gameID: string; - token: string; active: boolean; player1: boolean; -} +}) { + var width = 7; + var height = 6; -class VoerGame extends Component<VoerGameProps> { - constructor(props: VoerGameProps) { - super(props); + var [ioListeners, setIoListeners] = useState(false); + var [turn, setTurn] = useState(true); + // var [winPositions, setWinPositions] = useState<Array<Array<number>>>([]); + var [outcome, setOutcome] = useState(-1); + var [board, setBoard] = useState<Array<number>>([...Array(width * height)].map(() => 0)); - if (typeof document === "undefined") return; - this.io = socket(); + useEffect(() => { + if (ioListeners) return; - this.io.on("connect", () => console.log("connect")); - this.io.on("disconnect", () => console.log("disconnect")); + io.on("connect", () => console.log("connect")); + io.on("disconnect", () => console.log("disconnect")); - this.io.on("fieldUpdate", (data: { field: string }) => { - this.setState({ board: data.field.split("").map(i => Number(i)) }); + io.on("fieldUpdate", (data: { field: string }) => { + setBoard(data.field.split("").map(i => Number(i))); //FIXME: Doesn't work for some fucking reason + console.log(board); + console.log(data.field.split("").map(i => Number(i))); for(let i = 0; i < data.field.length; i++) document.getElementById(`pos-${i}`).parentNode.children.item(1).classList.add(`state-${data.field[i]}`); }); - this.io.on("turnUpdate", (data: { player1: boolean }) => this.setState({ turn: data.player1 })); - - this.io.on("finish", (data: { - winPositions: Array<Array<number>> - boardFull: boolean }) => { + io.on("turnUpdate", (data: { player1: boolean }) => setTurn(data.player1)); - this.setState({ winPositions: data.winPositions }); + io.on("finish", (data: { + winPositions: Array<Array<number>> + boardFull: boolean + winner: number + }) => { + // setWinPositions(data.winPositions); - var outcome = -1; - if (data.winPositions.length > 0) outcome = this.state.board[data.winPositions[0][0]]; - if (data.boardFull) outcome = 0; - this.setState({ outcome }); + if (data.boardFull) setOutcome(0); + if (data.winPositions.length > 0) setOutcome(board[data.winPositions[0][0]]); }); - this.io.on("resign", () => { + io.on("resign", () => { alert("resign") }); - } - - io: Socket; - - width = 7; - height = 6; - - state: { - userID: string; - turn: boolean; - winPositions: Array<Array<number>>; - outcome: number; - board: Array<number>; - saidHello: boolean; - } = { - userID: "", - turn: true, - winPositions: [], - outcome: -1, - board: [], - saidHello: false, - }; - - board = [...Array(this.width * this.height)].map(() => 0); - - move(column: number) { - this.io.emit("newMove", { - move: column, - token: this.props.token, - game_id: this.props.gameID - }); - } - render() { - this.props.active && this.io.emit("registerGameListener", { game_id: this.props.gameID }); - return <div style={{ - position: "relative", - top: "50%", - transform: "translateY(-50%)", - maxWidth: "100vh", - margin: "0 auto" - }}> - <VoerBord - width={this.width} height={this.height} - onMove={m => this.move(m % this.width + 1)} - active={this.props.active == true && this.state.outcome == -1} - /> - <GameBar - turn={this.state.turn} - player1={this.props.player1} - active={this.props.active} - resignFunction={() => {this.io.emit("resign", { game_id: this.props.gameID })}} - /> - <GameOutcomeDialog - outcome={this.state.outcome} - player={this.props.player1 ? 1 : 2} - visible={this.state.outcome != -1} - /> - </div> - } + setIoListeners(true); + }); + + return <div style={{ + position: "relative", + top: "50%", + transform: "translateY(-50%)", + maxWidth: "100vh", + margin: "0 auto" + }}> + <VoerBord + width={width} height={height} + onMove={move => { + io.emit("newMove", { + move: move % width + 1, + token: cookies.load("token"), + game_id: props.gameID + }); + }} + active={props.active && outcome == -1} + /> + <GameBar + turn={turn} + player1={props.player1} + active={props.active} + resignFunction={() => {this.io.emit("resign", { game_id: props.gameID })}} + /> + <GameOutcomeDialog + outcome={outcome} + player={props.player1 ? 1 : 2} + visible={outcome != -1} + /> + </div> } function GameOutcomeDialog(props: { @@ -181,73 +162,85 @@ var InviteButtonLabelStyle: CSSProperties = { userSelect: "none" } -export default class GamePage extends Component { - constructor(props: {}) { - super(props); - - if (typeof document === "undefined") return; - // gert +export default function GamePage() { + var [ioListeners, setIoListeners] = useState(false); + var [gameID, setGameID] = useState(""); + var [player1, setPlayer1] = useState(true); + var [active, setActive] = useState(false); + var gameIDUrl = useRouter().query["id"] as string; + + if (gameIDUrl && gameIDUrl != gameID) { + // join game + axios.request<{ id: string, player_1: boolean }>({ + method: "post", + url: "/api/game/accept", + headers: {"content-type": "application/json"}, + data: { id: gameIDUrl } + }) + .then(() => { + setActive(true); + io.emit("registerGameListener", { game_id: gameIDUrl }); + }) + .catch(() => {}); + + setGameID(gameIDUrl); } - state: { - gameID: string; - token: string; - player1: boolean; - } = { - gameID: "", - token: "", - player1: true - } - - render() { - return <div> - <NavBar/> - <CenteredPage width={900} style={{ height: "100vh" }}> - <VoerGame - active={!!this.state.gameID} - gameID={this.state.gameID} - token={this.state.token} - player1={this.state.player1}/> - <DialogBox title="Nieuw spel" style={{ display: !this.state.gameID ? "inline-block" : "none" }}> - <CurrentGameSettings/> - <div style={{ - marginTop: 24, - display: "grid", - gridTemplateColumns: "1fr 1fr", - gridGap: 24 + useEffect(() => { + if (ioListeners) return; + + io.on("gameStart", () => setActive(true)); + + setIoListeners(true); + }); + + return <div> + <NavBar/> + <CenteredPage width={900} style={{ height: "100vh" }}> + <VoerGame + active={active} + gameID={gameID} + player1={player1}/> + <DialogBox title="Nieuw spel" style={{ display: gameIDUrl || gameID ? "none" : "inline-block" }}> + <CurrentGameSettings/> + <div style={{ + marginTop: 24, + display: "grid", + gridTemplateColumns: "1fr 1fr", + gridGap: 24 + }}> + <Button style={InviteButtonStyle} onclick={() => { + axios.request<{ id: string, player_1: boolean, game_started: boolean }>({ + method: "post", + url: "/api/game/random", + headers: {"content-type": "application/json"}, + data: {} + }) + .then(response => { + setGameID(response.data.id); + setPlayer1(response.data.player_1); + io.emit("registerGameListener", { game_id: response.data.id }); + if (response.data.game_started) setActive(true); + }) + .catch(() => {}); }}> - <Button style={InviteButtonStyle} onclick={() => { - axios.request<{ id: string, player_1: boolean }>({ - method: "post", - url: "/api/game/random", - headers: {"content-type": "application/json"}, - data: {} - }) - .then(request => this.setState({ - gameID: request.data.id, - player1: request.data.player_1, - token: cookies.load("token") - })) - .catch(() => {}); - }}> - <WifiTetheringRoundedIcon style={{ - color: "var(--disk-b)", - ...InviteButtonIconStyle - }}/> - <h2 style={InviteButtonLabelStyle}>Willekeurige speler</h2> - </Button> - <Button style={InviteButtonStyle}> - <LinkRoundedIcon style={{ - color: "var(--disk-a)", - ...InviteButtonIconStyle - }}/> - <h2 style={InviteButtonLabelStyle}>Uitnodigen via link</h2> - </Button> - </div> - <SearchBar label="Zoeken in vriendenlijst"/> - </DialogBox> - </CenteredPage> - </div> - } + <WifiTetheringRoundedIcon style={{ + color: "var(--disk-b)", + ...InviteButtonIconStyle + }}/> + <h2 style={InviteButtonLabelStyle}>Willekeurige speler</h2> + </Button> + <Button style={InviteButtonStyle}> + <LinkRoundedIcon style={{ + color: "var(--disk-a)", + ...InviteButtonIconStyle + }}/> + <h2 style={InviteButtonLabelStyle}>Uitnodigen via link</h2> + </Button> + </div> + <SearchBar label="Zoeken in vriendenlijst"/> + </DialogBox> + </CenteredPage> + </div> } |