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-rw-r--r--posts/po4-voerbak.md44
1 files changed, 23 insertions, 21 deletions
diff --git a/posts/po4-voerbak.md b/posts/po4-voerbak.md
index 74e616b..99759b1 100644
--- a/posts/po4-voerbak.md
+++ b/posts/po4-voerbak.md
@@ -1,19 +1,21 @@
+[meta]: <title> (po connect-4 voerbak readme)
+[meta]: <tags> (po4, po-connect-4, voerbak, c)
+[meta]: <date> (April 1 2021)
+[meta]: <author> (Loekaars)
+
# Voerbak
-Here's the source for voerbak, this project's connect 4 engine. The name comes
-from an abbreviation for the Dutch word for connect 4: Vier Op Een Rij -> VOER +
-bak = voerbak
+Here's the source for voerbak, this project's connect 4 engine. The name comes from an abbreviation for the Dutch word for connect 4: Vier Op Een Rij -> VOER + bak = voerbak
-Voerbak uses a 1-dimensional array for storing the playfield, and it's printed
-after every move. The ordering is left to right, then bottom to top:
+Voerbak uses a 1-dimensional array for storing the playfield, and it's printed after every move. The ordering is left to right, then bottom to top:
-| 35 | 36 | 37 | 38 | 39 | 40 | 41 |
-| -- | -- | -- | -- | -- | -- | -- |
-| 28 | 29 | 30 | 31 | 32 | 33 | 34 |
-| 21 | 22 | 23 | 24 | 25 | 26 | 27 |
-| 14 | 15 | 16 | 17 | 18 | 19 | 20 |
-| 7 | 8 | 9 | 10 | 11 | 12 | 13 |
-| 0 | 1 | 2 | 3 | 4 | 5 | 6 |
+35|36|37|38|39|40|41
+-|-|-|-|-|-|-
+28|29|30|31|32|33|34
+21|22|23|24|25|26|27
+14|15|16|17|18|19|20
+7|8|9|10|11|12|13
+0|1|2|3|4|5|6
Voerbak is used in this project using api/game/voerbak_connector.py
@@ -25,10 +27,9 @@ make
## Input
-Voerbak takes moves seperated by newlines from stdin. An example game would look
-like this:
+Voerbak takes moves seperated by newlines from stdin. An example game would look like this:
-```sh
+``` sh
echo "4,3,3,2,1,2,2,7,1,7,1,7,1" | sed "s/,/\n/g" | ./voerbak
# ^ convert "," to newline
```
@@ -48,12 +49,12 @@ message type
Message reference:
-| type | name | messages |
-| ---- | ------ | --------------------------------------------- |
-| d | draw | full = board is full |
-| e | errors | full = column is full |
-| m | move | true |
-| w | win | int-int = board indices where 4 was connected |
+type|name|messages
+-|-|-
+d|draw|full = board is full
+e|errors|full = column is full
+m|move|true|false = if it's player 1's move
+w|win|int-int = board indices where 4 was connected
## Command-line arguments
@@ -77,3 +78,4 @@ for any corresponding short options.
Report bugs to https://github.com/lonkaars/po-4-op-een-rij/.
```
+