aboutsummaryrefslogtreecommitdiff
path: root/src/libui_sdl/Platform.cpp
blob: 54fa568a6e24867fd139032ac9cc0304d9d5f955 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
/*
    Copyright 2016-2020 Arisotura

    This file is part of melonDS.

    melonDS is free software: you can redistribute it and/or modify it under
    the terms of the GNU General Public License as published by the Free
    Software Foundation, either version 3 of the License, or (at your option)
    any later version.

    melonDS is distributed in the hope that it will be useful, but WITHOUT ANY
    WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

    You should have received a copy of the GNU General Public License along
    with melonDS. If not, see http://www.gnu.org/licenses/.
*/

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <SDL2/SDL.h>
#include "../Platform.h"
#include "PlatformConfig.h"
#include "LAN_Socket.h"
#include "LAN_PCap.h"
#include "libui/ui.h"
#include <string>

#ifdef __WIN32__
    #define NTDDI_VERSION		0x06000000 // GROSS FUCKING HACK
    #include <windows.h>
    //#include <knownfolders.h> // FUCK THAT SHIT
    extern "C" const GUID DECLSPEC_SELECTANY FOLDERID_RoamingAppData = {0x3eb685db, 0x65f9, 0x4cf6, {0xa0, 0x3a, 0xe3, 0xef, 0x65, 0x72, 0x9f, 0x3d}};
    #include <shlobj.h>
	#include <winsock2.h>
	#include <ws2tcpip.h>
	#define socket_t    SOCKET
	#define sockaddr_t  SOCKADDR
#else
    #include <glib.h>
	#include <unistd.h>
	#include <arpa/inet.h>
	#include <netinet/in.h>
	#include <sys/select.h>
	#include <sys/socket.h>
	#define socket_t    int
	#define sockaddr_t  struct sockaddr
	#define closesocket close
#endif

#ifndef INVALID_SOCKET
#define INVALID_SOCKET  (socket_t)-1
#endif


extern char* EmuDirectory;

void Stop(bool internal);


namespace Platform
{


typedef struct
{
    SDL_Thread* ID;
    void (*Func)();

} ThreadData;

int ThreadEntry(void* data)
{
    ThreadData* thread = (ThreadData*)data;
    thread->Func();
    return 0;
}


socket_t MPSocket;
sockaddr_t MPSendAddr;
u8 PacketBuffer[2048];

#define NIFI_VER 1


void StopEmu()
{
    Stop(true);
}


FILE* OpenFile(const char* path, const char* mode, bool mustexist)
{
    FILE* ret;

#ifdef __WIN32__

    int len = MultiByteToWideChar(CP_UTF8, 0, path, -1, NULL, 0);
    if (len < 1) return NULL;
    WCHAR* fatpath = new WCHAR[len];
    int res = MultiByteToWideChar(CP_UTF8, 0, path, -1, fatpath, len);
    if (res != len) { delete[] fatpath; return NULL; } // checkme?

    // this will be more than enough
    WCHAR fatmode[4];
    fatmode[0] = mode[0];
    fatmode[1] = mode[1];
    fatmode[2] = mode[2];
    fatmode[3] = 0;

    if (mustexist)
    {
        ret = _wfopen(fatpath, L"rb");
        if (ret) ret = _wfreopen(fatpath, fatmode, ret);
    }
    else
        ret = _wfopen(fatpath, fatmode);

    delete[] fatpath;

#else

    if (mustexist)
    {
        ret = fopen(path, "rb");
        if (ret) ret = freopen(path, mode, ret);
    }
    else
        ret = fopen(path, mode);

#endif

    return ret;
}

#if !defined(UNIX_PORTABLE) && !defined(__WIN32__)

FILE* OpenLocalFile(const char* path, const char* mode)
{
    std::string fullpath;
    if (path[0] == '/')
    {
        // If it's an absolute path, just open that.
        fullpath = std::string(path);
    }
    else
    {
        // Check user configuration directory
        std::string confpath = std::string(g_get_user_config_dir()) + "/melonDS/";
        g_mkdir_with_parents(confpath.c_str(), 0755);
        fullpath = confpath + path;
    }

    return OpenFile(fullpath.c_str(), mode, mode[0] != 'w');
}

FILE* OpenDataFile(const char* path)
{
    const char* melondir = "melonDS";
    const char* const* sys_dirs = g_get_system_data_dirs();
    const char* user_dir = g_get_user_data_dir();

    // First check the user's data directory
    char* fullpath = g_build_path("/", user_dir, melondir, path, NULL);
    if (access(fullpath, R_OK) == 0)
    {
        FILE* f = fopen(fullpath, "r");
        g_free(fullpath);
        return f;
    }
    free(fullpath);

    // Then check the system data directories
    for (size_t i = 0; sys_dirs[i] != NULL; i++)
    {
        const char* dir = sys_dirs[i];
        char* fullpath = g_build_path("/", dir, melondir, path, NULL);

        if (access(fullpath, R_OK) == 0)
        {
            FILE* f = fopen(fullpath, "r");
            g_free(fullpath);
            return f;
        }
        free(fullpath);
    }

	FILE* f = fopen(path, "rb");
	if (f) return f;

    return NULL;
}

#else

FILE* OpenLocalFile(const char* path, const char* mode)
{
    bool relpath = false;
    int pathlen = strlen(path);

#ifdef __WIN32__
    if (pathlen > 3)
    {
        if (path[1] == ':' && path[2] == '\\')
            return OpenFile(path, mode);
    }
#else
    if (pathlen > 1)
    {
        if (path[0] == '/')
            return OpenFile(path, mode);
    }
#endif

    if (pathlen >= 3)
    {
        if (path[0] == '.' && path[1] == '.' && (path[2] == '/' || path[2] == '\\'))
            relpath = true;
    }

    int emudirlen = strlen(EmuDirectory);
    char* emudirpath;
    if (emudirlen)
    {
        int len = emudirlen + 1 + pathlen + 1;
        emudirpath = new char[len];
        strncpy(&emudirpath[0], EmuDirectory, emudirlen);
        emudirpath[emudirlen] = '/';
        strncpy(&emudirpath[emudirlen+1], path, pathlen);
        emudirpath[emudirlen+1+pathlen] = '\0';
    }
    else
    {
        emudirpath = new char[pathlen+1];
        strncpy(&emudirpath[0], path, pathlen);
        emudirpath[pathlen] = '\0';
    }

    // Locations are application directory, and AppData/melonDS on Windows or XDG_CONFIG_HOME/melonDS on Linux

    FILE* f;

    // First check current working directory
    f = OpenFile(path, mode, true);
    if (f) { delete[] emudirpath; return f; }

    // then emu directory
    f = OpenFile(emudirpath, mode, true);
    if (f) { delete[] emudirpath; return f; }

#ifdef __WIN32__

    // a path relative to AppData wouldn't make much sense
    if (!relpath)
    {
        // Now check AppData
        PWSTR appDataPath = NULL;
        SHGetKnownFolderPath(FOLDERID_RoamingAppData, 0, NULL, &appDataPath);
        if (!appDataPath)
        {
            delete[] emudirpath;
            return NULL;
        }

        // this will be more than enough
        WCHAR fatperm[4];
        fatperm[0] = mode[0];
        fatperm[1] = mode[1];
        fatperm[2] = mode[2];
        fatperm[3] = 0;

        int fnlen = MultiByteToWideChar(CP_UTF8, 0, path, -1, NULL, 0);
        if (fnlen < 1) { delete[] emudirpath; return NULL; }
        WCHAR* wfileName = new WCHAR[fnlen];
        int res = MultiByteToWideChar(CP_UTF8, 0, path, -1, wfileName, fnlen);
        if (res != fnlen) { delete[] wfileName; delete[] emudirpath; return NULL; } // checkme?

        const WCHAR* appdir = L"\\melonDS\\";

        int pos = wcslen(appDataPath);
        void* ptr = CoTaskMemRealloc(appDataPath, (pos+wcslen(appdir)+fnlen+1)*sizeof(WCHAR));
        if (!ptr) { delete[] wfileName; delete[] emudirpath; return NULL; } // oh well
        appDataPath = (PWSTR)ptr;

        wcscpy(&appDataPath[pos], appdir); pos += wcslen(appdir);
        wcscpy(&appDataPath[pos], wfileName);

        f = _wfopen(appDataPath, L"rb");
        if (f) f = _wfreopen(appDataPath, fatperm, f);
        CoTaskMemFree(appDataPath);
        delete[] wfileName;
        if (f) { delete[] emudirpath; return f; }
    }

#else

    if (!relpath)
    {
        // Now check XDG_CONFIG_HOME
        // TODO: check for memory leak there
        std::string fullpath = std::string(g_get_user_config_dir()) + "/melonDS/" + path;
        f = OpenFile(fullpath.c_str(), mode, true);
        if (f) { delete[] emudirpath; return f; }
    }

#endif

    if (mode[0] != 'r')
    {
        f = OpenFile(emudirpath, mode);
        if (f) { delete[] emudirpath; return f; }
    }

    delete[] emudirpath;
    return NULL;
}

FILE* OpenDataFile(const char* path)
{
	return OpenLocalFile(path, "rb");
}

#endif


void* Thread_Create(void (*func)())
{
    ThreadData* data = new ThreadData;
    data->Func = func;
    data->ID = SDL_CreateThread(ThreadEntry, "melonDS core thread", data);
    return data;
}

void Thread_Free(void* thread)
{
    delete (ThreadData*)thread;
}

void Thread_Wait(void* thread)
{
    SDL_WaitThread((SDL_Thread*)((ThreadData*)thread)->ID, NULL);
}


void* Semaphore_Create()
{
    return SDL_CreateSemaphore(0);
}

void Semaphore_Free(void* sema)
{
    SDL_DestroySemaphore((SDL_sem*)sema);
}

void Semaphore_Reset(void* sema)
{
    while (SDL_SemTryWait((SDL_sem*)sema) == 0);
}

void Semaphore_Wait(void* sema)
{
    SDL_SemWait((SDL_sem*)sema);
}

void Semaphore_Post(void* sema)
{
    SDL_SemPost((SDL_sem*)sema);
}


void* GL_GetProcAddress(const char* proc)
{
    return uiGLGetProcAddress(proc);
}


bool MP_Init()
{
    int opt_true = 1;
    int res;

#ifdef __WIN32__
    WSADATA wsadata;
    if (WSAStartup(MAKEWORD(2, 2), &wsadata) != 0)
    {
        return false;
    }
#endif // __WIN32__

    MPSocket = socket(AF_INET, SOCK_DGRAM, 0);
	if (MPSocket < 0)
	{
		return false;
	}

	res = setsockopt(MPSocket, SOL_SOCKET, SO_REUSEADDR, (const char*)&opt_true, sizeof(int));
	if (res < 0)
	{
		closesocket(MPSocket);
		MPSocket = INVALID_SOCKET;
		return false;
	}

	sockaddr_t saddr;
	saddr.sa_family = AF_INET;
	*(u32*)&saddr.sa_data[2] = htonl(Config::SocketBindAnyAddr ? INADDR_ANY : INADDR_LOOPBACK);
	*(u16*)&saddr.sa_data[0] = htons(7064);
	res = bind(MPSocket, &saddr, sizeof(sockaddr_t));
	if (res < 0)
	{
		closesocket(MPSocket);
		MPSocket = INVALID_SOCKET;
		return false;
	}

	res = setsockopt(MPSocket, SOL_SOCKET, SO_BROADCAST, (const char*)&opt_true, sizeof(int));
	if (res < 0)
	{
		closesocket(MPSocket);
		MPSocket = INVALID_SOCKET;
		return false;
	}

	MPSendAddr.sa_family = AF_INET;
	*(u32*)&MPSendAddr.sa_data[2] = htonl(INADDR_BROADCAST);
	*(u16*)&MPSendAddr.sa_data[0] = htons(7064);

	return true;
}

void MP_DeInit()
{
    if (MPSocket >= 0)
        closesocket(MPSocket);

#ifdef __WIN32__
    WSACleanup();
#endif // __WIN32__
}

int MP_SendPacket(u8* data, int len)
{
    if (MPSocket < 0)
        return 0;

    if (len > 2048-8)
    {
        printf("MP_SendPacket: error: packet too long (%d)\n", len);
        return 0;
    }

    *(u32*)&PacketBuffer[0] = htonl(0x4946494E); // NIFI
    PacketBuffer[4] = NIFI_VER;
    PacketBuffer[5] = 0;
    *(u16*)&PacketBuffer[6] = htons(len);
    memcpy(&PacketBuffer[8], data, len);

    int slen = sendto(MPSocket, (const char*)PacketBuffer, len+8, 0, &MPSendAddr, sizeof(sockaddr_t));
    if (slen < 8) return 0;
    return slen - 8;
}

int MP_RecvPacket(u8* data, bool block)
{
    if (MPSocket < 0)
        return 0;

    fd_set fd;
	struct timeval tv;

	FD_ZERO(&fd);
	FD_SET(MPSocket, &fd);
	tv.tv_sec = 0;
	tv.tv_usec = block ? 5000 : 0;

	if (!select(MPSocket+1, &fd, 0, 0, &tv))
    {
        return 0;
    }

    sockaddr_t fromAddr;
    socklen_t fromLen = sizeof(sockaddr_t);
    int rlen = recvfrom(MPSocket, (char*)PacketBuffer, 2048, 0, &fromAddr, &fromLen);
    if (rlen < 8+24)
    {
        return 0;
    }
    rlen -= 8;

    if (ntohl(*(u32*)&PacketBuffer[0]) != 0x4946494E)
    {
        return 0;
    }

    if (PacketBuffer[4] != NIFI_VER)
    {
        return 0;
    }

    if (ntohs(*(u16*)&PacketBuffer[6]) != rlen)
    {
        return 0;
    }

    memcpy(data, &PacketBuffer[8], rlen);
    return rlen;
}



bool LAN_Init()
{
    if (Config::DirectLAN)
    {
        if (!LAN_PCap::Init(true))
            return false;
    }
    else
    {
        if (!LAN_Socket::Init())
            return false;
    }

    return true;
}

void LAN_DeInit()
{
    // checkme. blarg
    //if (Config::DirectLAN)
    //    LAN_PCap::DeInit();
    //else
    //    LAN_Socket::DeInit();
    LAN_PCap::DeInit();
    LAN_Socket::DeInit();
}

int LAN_SendPacket(u8* data, int len)
{
    if (Config::DirectLAN)
        return LAN_PCap::SendPacket(data, len);
    else
        return LAN_Socket::SendPacket(data, len);
}

int LAN_RecvPacket(u8* data)
{
    if (Config::DirectLAN)
        return LAN_PCap::RecvPacket(data);
    else
        return LAN_Socket::RecvPacket(data);
}


}