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/*
Copyright 2016-2020 Arisotura
This file is part of melonDS.
melonDS is free software: you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free
Software Foundation, either version 3 of the License, or (at your option)
any later version.
melonDS is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with melonDS. If not, see http://www.gnu.org/licenses/.
*/
#ifndef MAIN_H
#define MAIN_H
#include <QThread>
#include <QWidget>
#include <QMainWindow>
#include <QImage>
class EmuThread : public QThread
{
Q_OBJECT
void run() override;
public:
explicit EmuThread(QObject* parent = nullptr);
void changeWindowTitle(char* title);
// to be called from the UI thread
void emuRun();
void emuPause(bool refresh);
void emuUnpause();
void emuStop();
bool emuIsRunning();
signals:
void windowTitleChange(QString title);
void windowEmuStart();
void windowEmuStop();
void windowPauseToggle();
private:
volatile int EmuStatus;
int PrevEmuStatus;
int EmuRunning;
};
class MainWindowPanel : public QWidget
{
Q_OBJECT
public:
explicit MainWindowPanel(QWidget* parent);
~MainWindowPanel();
protected:
void paintEvent(QPaintEvent* event) override;
private:
QImage* screen[2];
};
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
explicit MainWindow(QWidget* parent = nullptr);
~MainWindow();
protected:
void keyPressEvent(QKeyEvent* event) override;
private slots:
void onOpenFile();
void onBootFirmware();
void onSaveState();
void onLoadState();
void onUndoStateLoad();
void onQuit();
void onPause(bool checked);
void onReset();
void onStop();
void onTitleUpdate(QString title);
void onEmuStart();
void onEmuStop();
void onEmuPause();
void onEmuUnpause();
private:
MainWindowPanel* panel;
QAction* actOpenROM;
QAction* actBootFirmware;
QAction* actSaveState[9];
QAction* actLoadState[9];
QAction* actUndoStateLoad;
QAction* actQuit;
QAction* actPause;
QAction* actReset;
QAction* actStop;
};
#endif // MAIN_H
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