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project(core)
add_library(core STATIC
ARCodeList.cpp
AREngine.cpp
ARM.cpp
ARM_InstrTable.h
ARMInterpreter.cpp
ARMInterpreter_ALU.cpp
ARMInterpreter_Branch.cpp
ARMInterpreter_LoadStore.cpp
Config.cpp
CP15.cpp
CRC32.cpp
DMA.cpp
FIFO.h
GBACart.cpp
GPU.cpp
GPU2D.cpp
GPU3D.cpp
GPU3D_OpenGL.cpp
GPU3D_OpenGL_shaders.h
GPU3D_Soft.cpp
NDS.cpp
NDSCart.cpp
OpenGLSupport.cpp
Platform.h
RTC.cpp
Savestate.cpp
SPI.cpp
SPU.cpp
types.h
version.h
Wifi.cpp
WifiAP.cpp
)
if (WIN32)
target_link_libraries(core ole32 comctl32 ws2_32 opengl32)
else()
target_link_libraries(core GL EGL)
endif()
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