/* Copyright 2016-2017 StapleButter This file is part of melonDS. melonDS is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. melonDS is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with melonDS. If not, see http://www.gnu.org/licenses/. */ #include "../types.h" #include "main.h" #include "../version.h" #include "../Config.h" #include "../NDS.h" #include "../GPU.h" #include "../GPU3D.h" #include "../SPU.h" #include "../Wifi.h" #include "../Platform.h" #include "InputConfig.h" #include "EmuConfig.h" // blarg #ifndef SDL_PIXELFORMAT_RGBA32 #define SDL_PIXELFORMAT_RGBA32 SDL_PIXELFORMAT_ABGR8888 #endif // SDL_PIXELFORMAT_RGBA32 wxIMPLEMENT_APP_NO_MAIN(wxApp_melonDS); int main(int argc, char** argv) { srand(time(NULL)); // http://stackoverflow.com/questions/14543333/joystick-wont-work-using-sdl SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1"); if (SDL_Init(SDL_INIT_EVERYTHING) < 0) { printf("SDL shat itself :(\n"); return 1; } int ret = wxEntry(argc, argv); SDL_Quit(); return ret; } #ifdef __WXMSW__ int CALLBACK WinMain(HINSTANCE hinst, HINSTANCE hprev, LPSTR cmdline, int cmdshow) { char cmdargs[16][256]; int arg = 0; int j = 0; bool inquote = false; int len = strlen(cmdline); for (int i = 0; i < len; i++) { char c = cmdline[i]; if (c == '\0') break; if (c == '"') inquote = !inquote; if (!inquote && c==' ') { if (arg < 16) cmdargs[arg][j] = '\0'; arg++; j = 0; } else { if (arg < 16 && j < 255) cmdargs[arg][j] = c; j++; } } if (arg < 16) cmdargs[arg][j] = '\0'; return main(arg, (char**)cmdargs); } #endif // __WXMSW__ bool _fileexists(char* name) { FILE* f = fopen(name, "rb"); if (!f) return false; fclose(f); return true; } bool wxApp_melonDS::OnInit() { printf("melonDS " MELONDS_VERSION "\n" MELONDS_URL "\n"); Config::Load(); if (!_fileexists("bios7.bin") || !_fileexists("bios9.bin") || !_fileexists("firmware.bin")) { wxMessageBox( "One or more of the following required files don't exist or couldn't be accessed:\n\n" "bios7.bin -- ARM7 BIOS\n" "bios9.bin -- ARM9 BIOS\n" "firmware.bin -- firmware image\n\n" "Dump the files from your DS and place them in the directory you run melonDS from.\n" "Make sure that the files can be accessed.", "melonDS", wxICON_ERROR); return false; } emuthread = new EmuThread(); if (emuthread->Run() != wxTHREAD_NO_ERROR) { printf("thread shat itself :( giving up now\n"); delete emuthread; return false; } MainFrame* melon = new MainFrame(); melon->Show(true); melon->emuthread = emuthread; emuthread->parent = melon; return true; } int wxApp_melonDS::OnExit() { emuthread->Wait(); delete emuthread; return wxApp::OnExit(); } wxBEGIN_EVENT_TABLE(MainFrame, wxFrame) EVT_CLOSE(MainFrame::OnClose) EVT_MENU(ID_OPENROM, MainFrame::OnOpenROM) EVT_MENU(ID_EXIT, MainFrame::OnCloseFromMenu) EVT_MENU(ID_RUN, MainFrame::OnRun) EVT_MENU(ID_PAUSE, MainFrame::OnPause) EVT_MENU(ID_RESET, MainFrame::OnReset) EVT_MENU(ID_EMUCONFIG, MainFrame::OnEmuConfig) EVT_MENU(ID_INPUTCONFIG, MainFrame::OnInputConfig) wxEND_EVENT_TABLE() MainFrame::MainFrame() : wxFrame(NULL, wxID_ANY, "melonDS " MELONDS_VERSION) { wxMenu* filemenu = new wxMenu(); filemenu->Append(ID_OPENROM, "Open ROM..."); filemenu->AppendSeparator(); filemenu->Append(ID_EXIT, "Quit"); wxMenu* systemmenu = new wxMenu(); systemmenu->Append(ID_RUN, "Run"); systemmenu->AppendCheckItem(ID_PAUSE, "Pause"); systemmenu->AppendSeparator(); systemmenu->Append(ID_RESET, "Reset"); wxMenu* settingsmenu = new wxMenu(); settingsmenu->Append(ID_EMUCONFIG, "Emulation"); settingsmenu->Append(ID_INPUTCONFIG, "Input"); wxMenuBar* melonbar = new wxMenuBar(); melonbar->Append(filemenu, "File"); melonbar->Append(systemmenu, "System"); melonbar->Append(settingsmenu, "Settings"); SetMenuBar(melonbar); SetClientSize(256, 256); SetMinSize(GetSize()); NDS::Init(); rompath = wxEmptyString; GetMenuBar()->Enable(ID_PAUSE, false); GetMenuBar()->Enable(ID_RESET, false); joy = NULL; joyid = -1; } void MainFrame::OnClose(wxCloseEvent& event) { emuthread->EmuPause(); emuthread->EmuExit(); NDS::DeInit(); if (joy) { SDL_JoystickClose(joy); joy = NULL; joyid = -1; } Destroy(); emuthread->parent = NULL; Config::Save(); } void MainFrame::OnCloseFromMenu(wxCommandEvent& event) { Close(); } void MainFrame::OnOpenROM(wxCommandEvent& event) { wxFileDialog opener(this, _("Open ROM"), "", "", "DS ROM (*.nds)|*.nds;*.srl|Any file|*.*", wxFD_OPEN|wxFD_FILE_MUST_EXIST); if (opener.ShowModal() == wxID_CANCEL) return; emuthread->EmuPause(); rompath = opener.GetPath(); NDS::LoadROM(rompath.mb_str(), Config::DirectBoot); emuthread->EmuRun(); GetMenuBar()->Enable(ID_PAUSE, true); GetMenuBar()->Check(ID_PAUSE, false); GetMenuBar()->Enable(ID_RESET, true); if (!joy) { if (SDL_NumJoysticks() > 0) { joy = SDL_JoystickOpen(0); joyid = SDL_JoystickInstanceID(joy); } } } void MainFrame::OnRun(wxCommandEvent& event) { // TODO: reduce duplicate code if (!emuthread->EmuIsRunning()) { NDS::LoadBIOS(); } emuthread->EmuRun(); GetMenuBar()->Enable(ID_PAUSE, true); GetMenuBar()->Check(ID_PAUSE, false); GetMenuBar()->Enable(ID_RESET, true); if (!joy) { if (SDL_NumJoysticks() > 0) { joy = SDL_JoystickOpen(0); joyid = SDL_JoystickInstanceID(joy); } } } void MainFrame::OnPause(wxCommandEvent& event) { if (!emuthread->EmuIsPaused()) { emuthread->EmuPause(); GetMenuBar()->Check(ID_PAUSE, true); } else { emuthread->EmuRun(); GetMenuBar()->Check(ID_PAUSE, false); } } void MainFrame::OnReset(wxCommandEvent& event) { emuthread->EmuPause(); if (!rompath.IsEmpty()) NDS::LoadROM(rompath.mb_str(), Config::DirectBoot); else NDS::LoadBIOS(); emuthread->EmuRun(); GetMenuBar()->Enable(ID_PAUSE, true); GetMenuBar()->Check(ID_PAUSE, false); GetMenuBar()->Enable(ID_RESET, true); if (!joy) { if (SDL_NumJoysticks() > 0) { joy = SDL_JoystickOpen(0); joyid = SDL_JoystickInstanceID(joy); } } } void MainFrame::OnEmuConfig(wxCommandEvent& event) { bool oldpause = emuthread->EmuIsPaused(); if (!oldpause && emuthread->EmuIsRunning()) emuthread->EmuPause(); EmuConfigDialog dlg(this); dlg.ShowModal(); if (emuthread->EmuIsRunning()) { // apply threaded 3D setting GPU3D::SoftRenderer::SetupRenderThread(); if (Wifi::MPInited) { Platform::MP_DeInit(); Platform::MP_Init(); } } if (!oldpause && emuthread->EmuIsRunning()) emuthread->EmuRun(); } void MainFrame::OnInputConfig(wxCommandEvent& event) { if (joy) { SDL_JoystickClose(joy); joy = NULL; joyid = -1; } InputConfigDialog dlg(this); dlg.ShowModal(); if (SDL_NumJoysticks() > 0) { joy = SDL_JoystickOpen(0); joyid = SDL_JoystickInstanceID(joy); } } EmuThread::EmuThread() : wxThread(wxTHREAD_JOINABLE) { } EmuThread::~EmuThread() { } static void AudioCallback(void* data, Uint8* stream, int len) { SPU::ReadOutput((s16*)stream, len>>2); } wxThread::ExitCode EmuThread::Entry() { emustatus = 3; emupaused = false; limitfps = true; sdlwin = SDL_CreateWindow("melonDS " MELONDS_VERSION, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, Config::WindowWidth, Config::WindowHeight, SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI); SDL_SetWindowMinimumSize(sdlwin, 256, 384); sdlrend = SDL_CreateRenderer(sdlwin, -1, SDL_RENDERER_ACCELERATED);// | SDL_RENDERER_PRESENTVSYNC); sdltex = SDL_CreateTexture(sdlrend, SDL_PIXELFORMAT_RGBA32, SDL_TEXTUREACCESS_STREAMING, 256, 384); SDL_SetRenderDrawColor(sdlrend, 0, 0, 0, 255); SDL_LockTexture(sdltex, NULL, &texpixels, &texstride); memset(texpixels, 0, texstride*384); SDL_UnlockTexture(sdltex); topsrc.x = 0; topsrc.y = 0; topsrc.w = 256; topsrc.h = 192; botsrc.x = 0; botsrc.y = 192; botsrc.w = 256; botsrc.h = 192; topdst.x = 0; topdst.y = 0; topdst.w = 256; topdst.h = 192; botdst.x = 0; botdst.y = 192; botdst.w = 256; botdst.h = 192; SDL_AudioSpec whatIwant, whatIget; memset(&whatIwant, 0, sizeof(SDL_AudioSpec)); whatIwant.freq = 32824; // 32823.6328125 whatIwant.format = AUDIO_S16LSB; whatIwant.channels = 2; whatIwant.samples = 1024; whatIwant.callback = AudioCallback; audio = SDL_OpenAudioDevice(NULL, 0, &whatIwant, &whatIget, 0); if (!audio) { printf("Audio init failed: %s\n", SDL_GetError()); } else { SDL_PauseAudioDevice(audio, 0); } Touching = false; axismask = 0; u32 nframes = 0; u32 starttick = SDL_GetTicks(); u32 lasttick = starttick; u32 lastmeasuretick = lasttick; u32 fpslimitcount = 0; for (;;) { if (emustatus == 0) break; ProcessEvents(); if (emustatus == 0) break; if (emustatus == 1) { u32 nlines = NDS::RunFrame(); SDL_LockTexture(sdltex, NULL, &texpixels, &texstride); if (texstride == 256*4) { memcpy(texpixels, GPU::Framebuffer, 256*384*4); } else { int dsty = 0; for (int y = 0; y < 256*384; y+=256) { memcpy(&((u8*)texpixels)[dsty], &GPU::Framebuffer[y], 256*4); dsty += texstride; } } SDL_UnlockTexture(sdltex); SDL_RenderClear(sdlrend); SDL_RenderCopy(sdlrend, sdltex, &topsrc, &topdst); SDL_RenderCopy(sdlrend, sdltex, &botsrc, &botdst); SDL_RenderPresent(sdlrend); // framerate limiter based off SDL2_gfx float framerate; if (nlines == 263) framerate = 1000.0f / 60.0f; else framerate = ((1000.0f * nlines) / 263.0f) / 60.0f; fpslimitcount++; u32 curtick = SDL_GetTicks(); u32 delay = curtick - lasttick; lasttick = curtick; u32 wantedtick = starttick + (u32)((float)fpslimitcount * framerate); if (curtick < wantedtick && limitfps) { Sleep(wantedtick - curtick); } else { fpslimitcount = 0; starttick = curtick; } nframes++; if (nframes >= 30) { u32 tick = SDL_GetTicks(); u32 diff = tick - lastmeasuretick; lastmeasuretick = tick; u32 fps = (nframes * 1000) / diff; nframes = 0; float fpstarget; if (framerate < 1) fpstarget = 999; else fpstarget = 1000.0f/framerate; char melontitle[100]; sprintf(melontitle, "%d/%.0f FPS | melonDS " MELONDS_VERSION, fps, fpstarget); SDL_SetWindowTitle(sdlwin, melontitle); } } else { nframes = 0; lasttick = SDL_GetTicks(); starttick = lasttick; lastmeasuretick = lasttick; fpslimitcount = 0; Sleep(50); SDL_RenderCopy(sdlrend, sdltex, NULL, NULL); SDL_RenderPresent(sdlrend); if (emustatus == 2) { char* melontitle = "Paused - melonDS " MELONDS_VERSION; SDL_SetWindowTitle(sdlwin, melontitle); } emupaused = true; } } emupaused = true; if (audio) SDL_CloseAudioDevice(audio); SDL_DestroyTexture(sdltex); SDL_DestroyRenderer(sdlrend); SDL_DestroyWindow(sdlwin); return (wxThread::ExitCode)0; } void EmuThread::ProcessEvents() { bool running = (emustatus == 1); SDL_Event evt; while (SDL_PollEvent(&evt)) { switch (evt.type) { case SDL_WINDOWEVENT: if (evt.window.event == SDL_WINDOWEVENT_CLOSE) { if (parent) parent->Close(); EmuExit(); return; } if (evt.window.event != SDL_WINDOWEVENT_EXPOSED) { if (evt.window.event == SDL_WINDOWEVENT_SIZE_CHANGED) { int w = evt.window.data1; int h = evt.window.data2; // SDL_SetWindowMinimumSize() doesn't seem to work on Linux. oh well if ((w < 256) || (h < 384)) { if (w < 256) w = 256; if (h < 384) h = 384; SDL_SetWindowSize(sdlwin, w, h); } int ratio = (w * 384) / h; if (ratio > 256) { // borders on the sides int screenw = (4 * (h/2)) / 3; int gap = (w - screenw) / 2; topdst.x = gap; topdst.y = 0; topdst.w = screenw; topdst.h = h/2; botdst.x = gap; botdst.y = h/2; botdst.w = screenw; botdst.h = h/2; } else { // separator int screenh = (3 * w) / 4; int gap = h - (screenh*2); topdst.x = 0; topdst.y = 0; topdst.w = w; topdst.h = screenh; botdst.x = 0; botdst.y = screenh + gap; botdst.w = w; botdst.h = screenh; } Config::WindowWidth = w; Config::WindowHeight = h; } } break; case SDL_MOUSEBUTTONDOWN: if (!running) return; if (evt.button.button == SDL_BUTTON_LEFT) { if (evt.button.x >= botdst.x && evt.button.x < (botdst.x+botdst.w) && evt.button.y >= botdst.y && evt.button.y < (botdst.y+botdst.h)) { Touching = true; NDS::PressKey(16+6); int mx, my; SDL_GetGlobalMouseState(&mx, &my); txoffset = mx - evt.button.x; tyoffset = my - evt.button.y; } } break; case SDL_KEYDOWN: if (!running) return; for (int i = 0; i < 10; i++) if (evt.key.keysym.scancode == Config::KeyMapping[i]) NDS::PressKey(i); if (evt.key.keysym.scancode == Config::KeyMapping[10]) NDS::PressKey(16); if (evt.key.keysym.scancode == Config::KeyMapping[11]) NDS::PressKey(17); if (evt.key.keysym.scancode == SDL_SCANCODE_F12) NDS::debug(0); if (evt.key.keysym.scancode == SDL_SCANCODE_TAB) limitfps = !limitfps; break; case SDL_KEYUP: if (!running) return; for (int i = 0; i < 10; i++) if (evt.key.keysym.scancode == Config::KeyMapping[i]) NDS::ReleaseKey(i); if (evt.key.keysym.scancode == Config::KeyMapping[10]) NDS::ReleaseKey(16); if (evt.key.keysym.scancode == Config::KeyMapping[11]) NDS::ReleaseKey(17); //if (evt.key.keysym.scancode == SDL_SCANCODE_TAB) limitfps = true; break; case SDL_JOYBUTTONDOWN: if (!running) return; if (evt.jbutton.which != parent->joyid) return; for (int i = 0; i < 10; i++) if (evt.jbutton.button == Config::JoyMapping[i]) NDS::PressKey(i); if (evt.jbutton.button == Config::JoyMapping[10]) NDS::PressKey(16); if (evt.jbutton.button == Config::JoyMapping[11]) NDS::PressKey(17); break; case SDL_JOYBUTTONUP: if (!running) return; if (evt.jbutton.which != parent->joyid) return; for (int i = 0; i < 10; i++) if (evt.jbutton.button == Config::JoyMapping[i]) NDS::ReleaseKey(i); if (evt.jbutton.button == Config::JoyMapping[10]) NDS::ReleaseKey(16); if (evt.jbutton.button == Config::JoyMapping[11]) NDS::ReleaseKey(17); break; case SDL_JOYHATMOTION: if (!running) return; if (evt.jhat.which != parent->joyid) return; if (evt.jhat.hat != 0) return; for (int i = 0; i < 12; i++) { int j = (i >= 10) ? (i+6) : i; if (Config::JoyMapping[i] == 0x101) (evt.jhat.value & SDL_HAT_UP) ? NDS::PressKey(j) : NDS::ReleaseKey(j); else if (Config::JoyMapping[i] == 0x102) (evt.jhat.value & SDL_HAT_RIGHT) ? NDS::PressKey(j) : NDS::ReleaseKey(j); else if (Config::JoyMapping[i] == 0x104) (evt.jhat.value & SDL_HAT_DOWN) ? NDS::PressKey(j) : NDS::ReleaseKey(j); else if (Config::JoyMapping[i] == 0x108) (evt.jhat.value & SDL_HAT_LEFT) ? NDS::PressKey(j) : NDS::ReleaseKey(j); } break; case SDL_JOYAXISMOTION: if (!running) return; if (evt.jaxis.which != parent->joyid) return; if (evt.jaxis.axis == 0) { if (evt.jaxis.value >= 16384) { NDS::PressKey(4); axismask |= 0x1; } else if (axismask & 0x1) { NDS::ReleaseKey(4); axismask &= ~0x1; } if (evt.jaxis.value <= -16384) { NDS::PressKey(5); axismask |= 0x2; } else if (axismask & 0x2) { NDS::ReleaseKey(5); axismask &= ~0x2; } } else if (evt.jaxis.axis == 1) { if (evt.jaxis.value >= 16384) { NDS::PressKey(7); axismask |= 0x4; } else if (axismask & 0x4) { NDS::ReleaseKey(7); axismask &= ~0x4; } if (evt.jaxis.value <= -16384) { NDS::PressKey(6); axismask |= 0x8; } else if (axismask & 0x8) { NDS::ReleaseKey(6); axismask &= ~0x8; } } break; } } if (Touching && running) { int mx, my; u32 btn = SDL_GetGlobalMouseState(&mx, &my); if (!(btn & SDL_BUTTON(SDL_BUTTON_LEFT))) { Touching = false; NDS::ReleaseKey(16+6); NDS::ReleaseScreen(); } else { mx -= (txoffset + botdst.x); my -= (tyoffset + botdst.y); if (botdst.w != 256) mx = (mx * 256) / botdst.w; if (botdst.h != 192) my = (my * 192) / botdst.h; if (mx < 0) mx = 0; else if (mx > 255) mx = 255; if (my < 0) my = 0; else if (my > 191) my = 191; NDS::TouchScreen(mx, my); } } }