// 5 may 2016 // draw.c struct uiDrawContext { cairo_t *cr; }; struct uiDrawBitmap { int Width; int Height; int Stride; cairo_surface_t* bmp; }; // drawpath.c extern void runPath(uiDrawPath *p, cairo_t *cr); extern uiDrawFillMode pathFillMode(uiDrawPath *path); // drawmatrix.c extern void m2c(uiDrawMatrix *m, cairo_matrix_t *c);