// 21 april 2016 /* This file assumes that you have included and "ui.h" beforehand. It provides API-specific functions for interfacing with foreign controls in Windows. */ #ifndef __LIBUI_UI_WINDOWS_H__ #define __LIBUI_UI_WINDOWS_H__ #ifdef __cplusplus extern "C" { #endif typedef struct uiWindowsSizing uiWindowsSizing; typedef struct uiWindowsControl uiWindowsControl; struct uiWindowsControl { uiControl c; uiControl *parent; // TODO this should be int on both os x and windows BOOL enabled; BOOL visible; void (*SyncEnableState)(uiWindowsControl *, int); void (*SetParentHWND)(uiWindowsControl *, HWND); void (*MinimumSize)(uiWindowsControl *, int *, int *); void (*MinimumSizeChanged)(uiWindowsControl *); void (*LayoutRect)(uiWindowsControl *c, RECT *r); void (*AssignControlIDZOrder)(uiWindowsControl *, LONG_PTR *, HWND *); void (*ChildVisibilityChanged)(uiWindowsControl *); }; #define uiWindowsControl(this) ((uiWindowsControl *) (this)) // TODO document _UI_EXTERN void uiWindowsControlSyncEnableState(uiWindowsControl *, int); _UI_EXTERN void uiWindowsControlSetParentHWND(uiWindowsControl *, HWND); _UI_EXTERN void uiWindowsControlMinimumSize(uiWindowsControl *, int *, int *); _UI_EXTERN void uiWindowsControlMinimumSizeChanged(uiWindowsControl *); _UI_EXTERN void uiWindowsControlLayoutRect(uiWindowsControl *, RECT *); _UI_EXTERN void uiWindowsControlAssignControlIDZOrder(uiWindowsControl *, LONG_PTR *, HWND *); _UI_EXTERN void uiWindowsControlChildVisibilityChanged(uiWindowsControl *); // TODO document #define uiWindowsControlDefaultDestroy(type) \ static void type ## Destroy(uiControl *c) \ { \ uiWindowsEnsureDestroyWindow(type(c)->hwnd); \ uiFreeControl(c); \ } #define uiWindowsControlDefaultHandle(type) \ static uintptr_t type ## Handle(uiControl *c) \ { \ return (uintptr_t) (type(c)->hwnd); \ } #define uiWindowsControlDefaultParent(type) \ static uiControl *type ## Parent(uiControl *c) \ { \ return uiWindowsControl(c)->parent; \ } #define uiWindowsControlDefaultSetParent(type) \ static void type ## SetParent(uiControl *c, uiControl *parent) \ { \ uiControlVerifySetParent(c, parent); \ uiWindowsControl(c)->parent = parent; \ } #define uiWindowsControlDefaultToplevel(type) \ static int type ## Toplevel(uiControl *c) \ { \ return 0; \ } #define uiWindowsControlDefaultVisible(type) \ static int type ## Visible(uiControl *c) \ { \ return uiWindowsControl(c)->visible; \ } #define uiWindowsControlDefaultShow(type) \ static void type ## Show(uiControl *c) \ { \ uiWindowsControl(c)->visible = 1; \ ShowWindow(type(c)->hwnd, SW_SHOW); \ uiWindowsControlNotifyVisibilityChanged(uiWindowsControl(c)); \ } #define uiWindowsControlDefaultHide(type) \ static void type ## Hide(uiControl *c) \ { \ uiWindowsControl(c)->visible = 0; \ ShowWindow(type(c)->hwnd, SW_HIDE); \ uiWindowsControlNotifyVisibilityChanged(uiWindowsControl(c)); \ } #define uiWindowsControlDefaultEnabled(type) \ static int type ## Enabled(uiControl *c) \ { \ return uiWindowsControl(c)->enabled; \ } #define uiWindowsControlDefaultEnable(type) \ static void type ## Enable(uiControl *c) \ { \ uiWindowsControl(c)->enabled = 1; \ uiWindowsControlSyncEnableState(uiWindowsControl(c), uiControlEnabledToUser(c)); \ } #define uiWindowsControlDefaultDisable(type) \ static void type ## Disable(uiControl *c) \ { \ uiWindowsControl(c)->enabled = 0; \ uiWindowsControlSyncEnableState(uiWindowsControl(c), uiControlEnabledToUser(c)); \ } #define uiWindowsControlDefaultSetFocus(type) \ static void type ## SetFocus(uiControl *c) \ { \ SetFocus(type(c)->hwnd); \ } #define uiWindowsControlDefaultSyncEnableState(type) \ static void type ## SyncEnableState(uiWindowsControl *c, int enabled) \ { \ if (uiWindowsShouldStopSyncEnableState(c, enabled)) \ return; \ EnableWindow(type(c)->hwnd, enabled); \ } #define uiWindowsControlDefaultSetParentHWND(type) \ static void type ## SetParentHWND(uiWindowsControl *c, HWND parent) \ { \ uiWindowsEnsureSetParentHWND(type(c)->hwnd, parent); \ } // note that there is no uiWindowsControlDefaultMinimumSize(); you MUST define this yourself! #define uiWindowsControlDefaultMinimumSizeChanged(type) \ static void type ## MinimumSizeChanged(uiWindowsControl *c) \ { \ if (uiWindowsControlTooSmall(c)) { \ uiWindowsControlContinueMinimumSizeChanged(c); \ return; \ } \ /* otherwise do nothing; we have no children */ \ } #define uiWindowsControlDefaultLayoutRect(type) \ static void type ## LayoutRect(uiWindowsControl *c, RECT *r) \ { \ /* use the window rect as we include the non-client area in the sizes */ \ uiWindowsEnsureGetWindowRect(type(c)->hwnd, r); \ } #define uiWindowsControlDefaultAssignControlIDZOrder(type) \ static void type ## AssignControlIDZOrder(uiWindowsControl *c, LONG_PTR *controlID, HWND *insertAfter) \ { \ uiWindowsEnsureAssignControlIDZOrder(type(c)->hwnd, controlID, insertAfter); \ } #define uiWindowsControlDefaultChildVisibilityChanged(type) \ static void type ## ChildVisibilityChanged(uiWindowsControl *c) \ { \ /* do nothing */ \ } #define uiWindowsControlAllDefaultsExceptDestroy(type) \ uiWindowsControlDefaultHandle(type) \ uiWindowsControlDefaultParent(type) \ uiWindowsControlDefaultSetParent(type) \ uiWindowsControlDefaultToplevel(type) \ uiWindowsControlDefaultVisible(type) \ uiWindowsControlDefaultShow(type) \ uiWindowsControlDefaultHide(type) \ uiWindowsControlDefaultEnabled(type) \ uiWindowsControlDefaultEnable(type) \ uiWindowsControlDefaultDisable(type) \ uiWindowsControlDefaultSetFocus(type) \ uiWindowsControlDefaultSyncEnableState(type) \ uiWindowsControlDefaultSetParentHWND(type) \ uiWindowsControlDefaultMinimumSizeChanged(type) \ uiWindowsControlDefaultLayoutRect(type) \ uiWindowsControlDefaultAssignControlIDZOrder(type) \ uiWindowsControlDefaultChildVisibilityChanged(type) #define uiWindowsControlAllDefaults(type) \ uiWindowsControlDefaultDestroy(type) \ uiWindowsControlAllDefaultsExceptDestroy(type) // TODO document #define uiWindowsNewControl(type, var) \ var = type(uiWindowsAllocControl(sizeof (type), type ## Signature, #type)); \ uiControl(var)->Destroy = type ## Destroy; \ uiControl(var)->Handle = type ## Handle; \ uiControl(var)->Parent = type ## Parent; \ uiControl(var)->SetParent = type ## SetParent; \ uiControl(var)->Toplevel = type ## Toplevel; \ uiControl(var)->Visible = type ## Visible; \ uiControl(var)->Show = type ## Show; \ uiControl(var)->Hide = type ## Hide; \ uiControl(var)->Enabled = type ## Enabled; \ uiControl(var)->Enable = type ## Enable; \ uiControl(var)->Disable = type ## Disable; \ uiControl(var)->SetFocus = type ## SetFocus; \ uiWindowsControl(var)->SyncEnableState = type ## SyncEnableState; \ uiWindowsControl(var)->SetParentHWND = type ## SetParentHWND; \ uiWindowsControl(var)->MinimumSize = type ## MinimumSize; \ uiWindowsControl(var)->MinimumSizeChanged = type ## MinimumSizeChanged; \ uiWindowsControl(var)->LayoutRect = type ## LayoutRect; \ uiWindowsControl(var)->AssignControlIDZOrder = type ## AssignControlIDZOrder; \ uiWindowsControl(var)->ChildVisibilityChanged = type ## ChildVisibilityChanged; \ uiWindowsControl(var)->visible = 1; \ uiWindowsControl(var)->enabled = 1; // TODO document _UI_EXTERN uiWindowsControl *uiWindowsAllocControl(size_t n, uint32_t typesig, const char *typenamestr); // TODO document _UI_EXTERN HWND uiWindowsEnsureCreateControlHWND(DWORD dwExStyle, LPCWSTR lpClassName, LPCWSTR lpWindowName, DWORD dwStyle, HINSTANCE hInstance, LPVOID lpParam, BOOL useStandardControlFont); // TODO document _UI_EXTERN void uiWindowsEnsureDestroyWindow(HWND hwnd); // TODO document // TODO document that this should only be used in SetParentHWND() implementations _UI_EXTERN void uiWindowsEnsureSetParentHWND(HWND hwnd, HWND parent); // TODO document _UI_EXTERN void uiWindowsEnsureAssignControlIDZOrder(HWND hwnd, LONG_PTR *controlID, HWND *insertAfter); // TODO document _UI_EXTERN void uiWindowsEnsureGetClientRect(HWND hwnd, RECT *r); _UI_EXTERN void uiWindowsEnsureGetWindowRect(HWND hwnd, RECT *r); // TODO document _UI_EXTERN char *uiWindowsWindowText(HWND hwnd); _UI_EXTERN void uiWindowsSetWindowText(HWND hwnd, const char *text); // TODO document _UI_EXTERN int uiWindowsWindowTextWidth(HWND hwnd); // TODO document // TODO point out this should only be used in a resize cycle _UI_EXTERN void uiWindowsEnsureMoveWindowDuringResize(HWND hwnd, int x, int y, int width, int height); // TODO document _UI_EXTERN void uiWindowsRegisterWM_COMMANDHandler(HWND hwnd, BOOL (*handler)(uiControl *, HWND, WORD, LRESULT *), uiControl *c); _UI_EXTERN void uiWindowsUnregisterWM_COMMANDHandler(HWND hwnd); // TODO document _UI_EXTERN void uiWindowsRegisterWM_NOTIFYHandler(HWND hwnd, BOOL (*handler)(uiControl *, HWND, NMHDR *, LRESULT *), uiControl *c); _UI_EXTERN void uiWindowsUnregisterWM_NOTIFYHandler(HWND hwnd); // TODO document _UI_EXTERN void uiWindowsRegisterWM_HSCROLLHandler(HWND hwnd, BOOL (*handler)(uiControl *, HWND, WORD, LRESULT *), uiControl *c); _UI_EXTERN void uiWindowsUnregisterWM_HSCROLLHandler(HWND hwnd); // TODO document _UI_EXTERN void uiWindowsRegisterReceiveWM_WININICHANGE(HWND hwnd); _UI_EXTERN void uiWindowsUnregisterReceiveWM_WININICHANGE(HWND hwnd); // TODO document typedef struct uiWindowsSizing uiWindowsSizing; struct uiWindowsSizing { int BaseX; int BaseY; LONG InternalLeading; }; _UI_EXTERN void uiWindowsGetSizing(HWND hwnd, uiWindowsSizing *sizing); _UI_EXTERN void uiWindowsSizingDlgUnitsToPixels(uiWindowsSizing *sizing, int *x, int *y); _UI_EXTERN void uiWindowsSizingStandardPadding(uiWindowsSizing *sizing, int *x, int *y); // TODO document _UI_EXTERN HWND uiWindowsMakeContainer(uiWindowsControl *c, void (*onResize)(uiWindowsControl *)); // TODO document _UI_EXTERN BOOL uiWindowsControlTooSmall(uiWindowsControl *c); _UI_EXTERN void uiWindowsControlContinueMinimumSizeChanged(uiWindowsControl *c); // TODO document _UI_EXTERN void uiWindowsControlAssignSoleControlIDZOrder(uiWindowsControl *); // TODO document _UI_EXTERN BOOL uiWindowsShouldStopSyncEnableState(uiWindowsControl *c, int enabled); // TODO document _UI_EXTERN void uiWindowsControlNotifyVisibilityChanged(uiWindowsControl *c); #ifdef __cplusplus } #endif #endif